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where can I adjust/update the skill mechanics of Sharpshoot / Focus Arrow strike?


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I'm trying to learn how Sharpshoot/FAS Skill works. as i want to do some damage modification when the skill bounce on other player/mobs.
tried to check skill.cpp using skill id SN_SHARPSHOOTING but cant find relevant information. can someone enlighten me about this/

2 answers to this question

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Posted
17 hours ago, laonglaing said:

I'm trying to learn how Sharpshoot/FAS Skill works. as i want to do some damage modification when the skill bounce on other player/mobs.
tried to check skill.cpp using skill id SN_SHARPSHOOTING but cant find relevant information. can someone enlighten me about this/

check in battle.c it could be this

 

 

		case SN_SHARPSHOOTING:
			if (src->type == BL_MOB) { // TODO: Did these formulas change in the renewal balancing?
				if (wd->miscflag & 2) // Splash damage bonus
					skillratio += -100 + 140 * skill_lv;
				else
					skillratio += 100 + 50 * skill_lv;
				break;
			}

 

  • 0
Posted
6 hours ago, Notorius said:

check in battle.c it could be this

 

 

		case SN_SHARPSHOOTING:
			if (src->type == BL_MOB) { // TODO: Did these formulas change in the renewal balancing?
				if (wd->miscflag & 2) // Splash damage bonus
					skillratio += -100 + 140 * skill_lv;
				else
					skillratio += 100 + 50 * skill_lv;
				break;
			}

 

Thank you for this! so basically this is only where sharpshoot damage adjustment and its mechanics on skill_db.txt or skill_db.yml

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