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Kafra Warp Destination not Showing in Old_payon map


YHWH

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warp destination not showing in kafra Old_Town payon i tried to move kafra in other map like in Izlude then it shows the warp selection and when i turn it back to old town payon no warp selection 

IMG_20230601_030307.jpg

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Nice cutin. Mind sharing?

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1 hour ago, Gidz Cross said:

Nice cutin. Mind sharing?

 

which one?

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53 minutes ago, YHWH said:

 

which one?


Your kafra cutin (and all other kafra you got there).

image.png.0382d52d3c204526732c02f79a14d327.png

*Edit

NVM. I have found it. Anyway please revert back any changes you made for kafra.
functions_kafras.txt -- This is the default kafra function

 If you are in payon you should see Prontera, Alberta and Morocc

	} else if (.@map$ == "payon") {
		setarray @wrpD$[0], "Prontera", "Alberta", "Morocc";
		setarray @wrpP[0], 1200, 1200, 1200;

 

Edited by Gidz Cross
NVM. Found it.
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On 6/5/2023 at 12:52 AM, Gidz Cross said:


Your kafra cutin (and all other kafra you got there).

image.png.0382d52d3c204526732c02f79a14d327.png

*Edit

NVM. I have found it. Anyway please revert back any changes you made for kafra.
functions_kafras.txt -- This is the default kafra function

 If you are in payon you should see Prontera, Alberta and Morocc

	} else if (.@map$ == "payon") {
		setarray @wrpD$[0], "Prontera", "Alberta", "Morocc";
		setarray @wrpP[0], 1200, 1200, 1200;

 

thanks bro, it's now shows the town selection 

 

one more thing bro. do you know how to add protection cell on every player? like it won't overlap player like when you step up on a player it will push you beside 

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On 6/6/2023 at 7:26 AM, YHWH said:

one more thing bro. do you know how to add protection cell on every player? like it won't overlap player like when you step up on a player it will push you beside 

By default it was set that way. Why? Does your player can stack together?

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