Virtue Posted January 16, 2023 Posted January 16, 2023 (edited) Spoiler Hello rA, I was trying to include map name in rare drop announce and was able to manage to do it but it causes the issue below: Spoiler The mapserver crashes after clicking retry, and ignore does let the server continue. Here's what I did: //A Rare Drop Global Announce by Lupus if( mvp_sd && md->db->dropitem[i].rate <= battle_config.rare_drop_announce ) { char message[128]; sprintf (message, msg_txt(NULL,541), mvp_sd->status.name, md->name, mapindex_id2name(mvp_sd->bl.m), it->ename.c_str(), (float)drop_rate/100); //MSG: "'%s' won %s's %s (chance: %0.02f%%)" intif_broadcast(message,strlen(message)+1,BC_DEFAULT); } I was also looking to chance the color but I've tried replacing BC_DEFAULT to 0xFFFFFF just to check, but nothing happens. found the issue. now the color part is the only thing left. Edited January 16, 2023 by Virtue Quote
0 Virtue Posted January 16, 2023 Author Posted January 16, 2023 Solved the Rare drop announce by increasing char message and using intif_broadcast2 instead of intif_broadcast to change the color. Quote
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Virtue
Hello rA,I was trying to include map name in rare drop announce and was able to manage to do it but it causes the issue below:The mapserver crashes after clicking retry, and ignore does let the server continue.Here's what I did:I was also looking to chance the color but I've tried replacing BC_DEFAULT to 0xFFFFFF just to check, but nothing happens.found the issue. now the color part is the only thing left.
Edited by Virtue1 answer to this question
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