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Monster Arena Brainstorming for high-rate lovers!


Gidz Cross

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Calling all High-Rate lovers out there. Please help me by giving suggestions out there. I'm a fan of dark ro based setup. I do happen to have monster arena script. But it was based on low-rate server. I want some advice how will i set it up into high-rate type.

So basically, my script summons declared monsters. And different monster will give specific point depends on my liking.

setarray .MOBS[0],    
    // MobID,    MinAmount,    MaxAmount,    Time(ms),    Points,    X1,    Y1,    X2,    Y2,
    // [1]       [2]           [3]          [4]           [5]        [6]    [7]    [8]    [9]
    // Low-Level Monster[Poring Family]
    1002,    30,    50,    15000,    1,    0,    0,    0,    0, // Poring
    1031,    30,    50,    15000,    1,    0,    0,    0,    0, // Poporing
    1062,    30,    50,    15000,    1,    0,    0,    0,    0, // Santa Poring
    1113,    30,    50,    15000,    1,    0,    0,    0,    0, // Drops
    1242,    30,    50,    15000,    1,    0,    0,    0,    0, // Marin
    1836,    30,    50,    15000,    1,    0,    0,    0,    0, // Magmaring

So, this is the part of my script. When you kill a poring you will be given 1 point.

Anyways, i want some suggetions how will monster arena will function on high rate setups. Any suggestion will be welcomed. Thanks guys!

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