funtwocrasher Posted May 1, 2022 Group: Members Topic Count: 57 Topics Per Day: 0.01 Content Count: 143 Reputation: 4 Joined: 06/17/12 Last Seen: August 6, 2024 Share Posted May 1, 2022 (edited) Hi! I have a few problems with STEEL BODY and ENDOW skill. They are not being removed even if you Character Select, you need to finish the whole duration. Please help. I am using latest rAthena. Edited May 1, 2022 by funtwocrasher Quote Link to comment Share on other sites More sharing options...
1 Playtester Posted May 2, 2022 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 896 Reputation: 248 Joined: 01/30/13 Last Seen: Monday at 01:58 PM Share Posted May 2, 2022 I created an issue on Steel Body on the bug tracker too: https://github.com/rathena/rathena/issues/6910 Quote Link to comment Share on other sites More sharing options...
0 Playtester Posted May 1, 2022 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 896 Reputation: 248 Joined: 01/30/13 Last Seen: Monday at 01:58 PM Share Posted May 1, 2022 You can use Status.yml to define special properties of status changes: - Status: Steelbody Icon: EFST_STEELBODY DurationLookup: MO_STEELBODY States: NoCast: true CalcFlags: Def: true Mdef: true Aspd: true Speed: true Opt3: SteelBody: true For example you can use the flag "NoSave", so that a status change is removed on logout, similar to how it is defined for Devotion: - Status: Devotion Icon: EFST_DEVOTION DurationLookup: CR_DEVOTION Flags: NoSave: true RemoveOnChangeMap: true OverlapIgnoreLevel: true Note: Endow is not remove on logout on official servers so that's correct. However, I can confirm that Steel Body should be removed, but isn't. Quote Link to comment Share on other sites More sharing options...
0 funtwocrasher Posted May 1, 2022 Group: Members Topic Count: 57 Topics Per Day: 0.01 Content Count: 143 Reputation: 4 Joined: 06/17/12 Last Seen: August 6, 2024 Author Share Posted May 1, 2022 2 hours ago, Playtester said: You can use Status.yml to define special properties of status changes: - Status: Steelbody Icon: EFST_STEELBODY DurationLookup: MO_STEELBODY States: NoCast: true CalcFlags: Def: true Mdef: true Aspd: true Speed: true Opt3: SteelBody: true For example you can use the flag "NoSave", so that a status change is removed on logout, similar to how it is defined for Devotion: - Status: Devotion Icon: EFST_DEVOTION DurationLookup: CR_DEVOTION Flags: NoSave: true RemoveOnChangeMap: true OverlapIgnoreLevel: true Note: Endow is not remove on logout on official servers so that's correct. However, I can confirm that Steel Body should be removed, but isn't. Thank you so much! This fixed it. Quote Link to comment Share on other sites More sharing options...
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funtwocrasher
Hi! I have a few problems with STEEL BODY and ENDOW skill. They are not being removed even if you Character Select, you need to finish the whole duration. Please help. I am using latest rAthena.
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