DEsMOn Posted March 19, 2022 Group: Members Topic Count: 63 Topics Per Day: 0.04 Content Count: 172 Reputation: 1 Joined: 11/16/20 Last Seen: November 4, 2023 Share Posted March 19, 2022 Hello Scripters, I can't find a solution for this debug, Any pro scripter can guide to fix this issue. npc is at :113 & 315 is random location. find_gm_1.0.1.txt Quote Link to comment Share on other sites More sharing options...
0 cook1e Posted March 19, 2022 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 172 Reputation: 68 Joined: 10/25/20 Last Seen: 13 hours ago Share Posted March 19, 2022 You should make a better explanation of your problem. Quote Link to comment Share on other sites More sharing options...
0 DEsMOn Posted March 19, 2022 Group: Members Topic Count: 63 Topics Per Day: 0.04 Content Count: 172 Reputation: 1 Joined: 11/16/20 Last Seen: November 4, 2023 Author Share Posted March 19, 2022 1 hour ago, cook1e said: You should make a better explanation of your problem. Already provided SS of CMD debug, and added script what else detail required more to elaborate? Quote Link to comment Share on other sites More sharing options...
0 cook1e Posted March 20, 2022 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 172 Reputation: 68 Joined: 10/25/20 Last Seen: 13 hours ago Share Posted March 20, 2022 (edited) I still don't know exactly what you want but these are the changes i did. from unitwarp getnpcid(0),.map$,.@x,.@y; debugmes "[Event]: npc is at: "+.@x+" & "+.@y; to unitwarp getnpcid(0),.map$,.@x,.@y; if (.debugMode) debugmes "[Event]: npc is at: "+.map$+" "+.@x+" & "+.@y; To enable or disable debug. .debugMode = 0; // 1 = enabled // 0 = disabled find_gm_1.0.1.txt Edited March 20, 2022 by cook1e Attach Script 1 Quote Link to comment Share on other sites More sharing options...
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DEsMOn
Hello Scripters,
I can't find a solution for this debug, Any pro scripter can guide to fix this issue.
npc is at :113 & 315 is random location.
find_gm_1.0.1.txt
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