kalabasa Posted February 19, 2022 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: 2 hours ago Share Posted February 19, 2022 i found this and still working https://github.com/cydh/rathena-wiki/blob/master/%40go_delay_when_hit.md can someone remove the delay when being hit by monsters and when after using any kind of skills Quote Link to comment Share on other sites More sharing options...
0 mrfizi Posted February 21, 2022 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 292 Reputation: 46 Joined: 10/30/12 Last Seen: 16 minutes ago Share Posted February 21, 2022 Change this; 5000 means 5second: int warpgodelaycd = 5000; //This is the delay in milliseconds you can set what ever delay you want and this message : clif_displaymessage(fd,"There is a 5 seconds delay in using @go command"); Sorry I can’t put it on code box because I’m reply from my mobile. Quote Link to comment Share on other sites More sharing options...
0 kalabasa Posted February 21, 2022 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: 2 hours ago Author Share Posted February 21, 2022 Yeah seems perfectly working for me i just want to remove the delay when being hit by monsters and when using skills. the delay will only apply lets say when being hit by players. Quote Link to comment Share on other sites More sharing options...
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kalabasa
i found this and still working
https://github.com/cydh/rathena-wiki/blob/master/%40go_delay_when_hit.md
can someone remove the delay when being hit by monsters and when after using any kind of skills
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