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New mob_db in YML makes Boss Mobs so strong


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Posted

I've noticed that since the mob_db update to YML, when using yml format, Boss mobs receive a max damage of around 5,000, but when using SQL mob_db with the exact same values, they receive full skill/attack damage.

Using SQL db.

screenDimRO_Renewal005.jpg.db3202890017ff095ebe239870b7ca69.jpg

 

Using YML db.

screenDimRO_Renewal006.jpg.220fcf68de3fa63e1ccffb0f3b3c86c1.jpg

 

Is that a bug? a feature? is there something missing to do with the new YML system?

Thanks in advance.

5 answers to this question

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Posted (edited)

Are you using Renewal? cause if yes, here's the reason for that.

 

  - Id: 1115
    AegisName: EDDGA
    Name: Eddga
    Level: 65
    Hp: 947500
    BaseExp: 198000
    JobExp: 148500
    MvpExp: 99000
    Attack: 1509
    Attack2: 776
    Defense: 166
    MagicDefense: 70
    Str: 92
    Agi: 80
    Vit: 103
    Int: 66
    Dex: 90
    Luk: 85
    AttackRange: 1
    SkillRange: 10
    ChaseRange: 12
    Size: Large
    Race: Brute
    Element: Fire
    ElementLevel: 1
    WalkSpeed: 300
    AttackDelay: 872
    AttackMotion: 1344
    DamageMotion: 432
    DamageTaken: 10 <!-- Reason for that 5k damage, since on the official kRO MVP's were buffed with this flag. Just change it to 100 instead of 10 -->
    Ai: 21
    Class: Boss
    Modes:
      Mvp: true
    MvpDrops:
      - Item: Tiger's_Skin
        Rate: 5000
      - Item: Tiger_Footskin
        Rate: 1000
      - Item: Flame_Heart
        Rate: 3000
    Drops:
      - Item: Fire_Brand
        Rate: 150
      - Item: Smoking_Pipe
        Rate: 250
      - Item: Honey
        Rate: 10000
      - Item: Katar_Of_Raging_Blaze
        Rate: 500
      - Item: Tiger_Footskin
        Rate: 250
      - Item: Elunium
        Rate: 2300
      - Item: Krieg
        Rate: 100
      - Item: Eddga_Card
        Rate: 1
        StealProtected: true

This pretty much solves your problem. Have Fun ?

Edited by wakefield21
  • Upvote 1
  • 0
Posted

Yes, i'm useng renewal.

Oh my, never paid attention to that attribute, so that's why they're taking only 10% of damage ? thank you so much.

However, reviewing SQL mob_db, they also have that value:

image.png.329cc17143f778c54ef36d0aa942dec6.png

 

And still there is that huge difference, as if when using SQL db were not reading/considering that flag, maybe?

  • 0
Posted

It's up to date, a couple of days ago actually. The new column is present and with proper values as seen in the screenshot.

I'll load mob_db sql's again and see if it still behaves that way.

I believe almost everyone are using YML by now.

Do you use SQL? can't you replicate this behaviour? maybe it's just my rA XD

Thanks again.

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