erick26 Posted May 3, 2021 Group: Members Topic Count: 12 Topics Per Day: 0.01 Content Count: 24 Reputation: 0 Joined: 02/08/21 Last Seen: March 15, 2023 Share Posted May 3, 2021 (edited) Im just wondering how to make it work for my Happy Hour rates as i included it in the script but monster are getting doubled. mob_count_rate: 200 Edited May 3, 2021 by erick26 Quote Link to comment Share on other sites More sharing options...
0 Scylla Posted May 3, 2021 Group: Members Topic Count: 47 Topics Per Day: 0.01 Content Count: 374 Reputation: 47 Joined: 03/27/13 Last Seen: 1 hour ago Share Posted May 3, 2021 1 hour ago, erick26 said: Im just wondering how to make it work for my Happy Hour rates as i included it in the script but monster are getting doubled. mob_count_rate: 200 Try: setbattleflag "mob_count_rate",200,true; Quote Link to comment Share on other sites More sharing options...
0 erick26 Posted May 3, 2021 Group: Members Topic Count: 12 Topics Per Day: 0.01 Content Count: 24 Reputation: 0 Joined: 02/08/21 Last Seen: March 15, 2023 Author Share Posted May 3, 2021 10 hours ago, Scylla said: Try: setbattleflag "mob_count_rate",200,true; have tried and not working is there any chance to make it work without doing @reload script? Quote Link to comment Share on other sites More sharing options...
0 AIex Posted May 30, 2021 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 17 Reputation: 0 Joined: 10/12/14 Last Seen: August 10, 2022 Share Posted May 30, 2021 The same problem for changes to take effect needs to apply @reloadscript. @reloadmodb doesn't help. Quote Link to comment Share on other sites More sharing options...
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erick26
Im just wondering how to make it work for my Happy Hour rates as i included it in the script but monster are getting doubled.
mob_count_rate: 200
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