kalabasa Posted March 21, 2021 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: January 23 Share Posted March 21, 2021 Hello again the code are working fine but when the falcon assault lands on the player it doesent actually shows the Falcon Assault! display on the caster is this also possible like blitz beat? // Automatic trigger of Falcon Assault, customized source. [MarkZD] if (sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_HUNTER && pc_isfalcon(sd) && sd->status.weapon == W_BOW && (skill=pc_checkskill(sd,SN_FALCONASSAULT))>0 && rnd()%1000 <= sstatus->luk*10/3+1 ) { skill_castend_damage_id(src,bl,SN_FALCONASSAULT,skill,tick,SD_LEVEL); } Quote Link to comment Share on other sites More sharing options...
Question
kalabasa
Hello again the code are working fine but when the falcon assault lands on the player it doesent actually shows the Falcon Assault! display on the caster
is this also possible like blitz beat?
// Automatic trigger of Falcon Assault, customized source. [MarkZD]
if (sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_HUNTER && pc_isfalcon(sd) && sd->status.weapon == W_BOW &&
(skill=pc_checkskill(sd,SN_FALCONASSAULT))>0 &&
rnd()%1000 <= sstatus->luk*10/3+1 ) {
skill_castend_damage_id(src,bl,SN_FALCONASSAULT,skill,tick,SD_LEVEL);
}
Link to comment
Share on other sites
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.