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Mission Board [Bug]


Sallycantdance

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hello everyone i would like to ask what is the problem in this script every time i kill "one monster" it counts 8 momster" in killing quest can somebody detect the problem? thanks in advance more power rathena .

heres the script :

//===== rAthena Script =======================================
//= tr0n's Questboard
//===== By: ==================================================
//= tr0n
//===== Current Version: =====================================
//= 1.6.6
//===== Description: =========================================
//= Easily add collection and hunting quests.
//===== Changelogs: ==========================================
// 1.0.0 Release
// 1.1.0 Added zeny reward
// 1.2.0 Rewrote checkmob and killcounter
// 1.3.1 Added level restriction
// 1.3.4 Added Reward Item Amount
// 1.4.4 Added Quest delay
// 1.5.4 Added repeatable Quests
// 1.6.4 Added party support
// 1.6.5 Bug fixes for party support
// 1.6.6 Bug fixes for delay time does not appear [mazvi]
//============================================================
prontera,146,98,5    script    Quest Manager    732,{

    if(c_run==true){
        mes "[^FF7700Questboard^000000]";
        mes "^0000FF"+getd("." + currentquest$ + "_collectionname$")+"^000000";
        mes "--------------------------------";
        set .@size, getarraysize(getd("."+ currentquest$ + "_collectionitem"));
        for( set .@j, 0; .@j < .@size; set .@j,.@j+2){
            mes "^FF0000"+getitemname(getd("."+currentquest$+"_collectionitem["+.@j+"]"))+" - "+countitem(getd("."+currentquest$+"_collectionitem["+.@j+"]"))+"/"+getd("."+currentquest$+"_collectionitem["+(.@j+1)+"]")+" ea.^000000";
        }
        mes "--------------------------------";
        mes "[Reward]";
        mes "Item: ^0000FF"+((getd("." +currentquest$+"_collectionprize"))?getitemname(getd("." +currentquest$+"_collectionprize"))+" - "+getd("." +currentquest$+"_collectionamount")+" ea.^000000":"Nothing^000000");
        mes "Zeny: ^0000FF"+getd("." +currentquest$+"_collectionzeny")+"^000000";
        mes "Base EXP: ^0000FF"+getd("." +currentquest$+"_collectionexp["+0+"]")+"^000000";
        mes "Job EXP: ^0000FF"+getd("." +currentquest$+"_collectionexp["+1+"]")+"^000000";
        next;
        if(select("Finish:Abort") == 2){
            mes "[^FF7700Questboard^000000]";
            mes "Quest aborted.";
            set currentquest$, "";
            set c_run, false;
            close;
        }
        goto L_checkitems;
    }

    if(h_run==true){
        mes "[^FF7700Questboard^000000]";
        mes "^0000FF"+getd("." + currentquest$ + "_huntingname$")+"^000000";
        mes "--------------------------------";
        set .@size, getarraysize(getd("."+ currentquest$ + "_huntingmob"));
        for( set .@j, 0; .@j < .@size; set .@j,.@j+2){
            set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@j)+"]");
            mes "^FF0000"+strmobinfo(1,getd("."+currentquest$+"_huntingmob["+.@j+"]"))+" - "+getd(currentquest$+"_"+.@currentmob+"_"+(.@j+1)+"_killcount")+"/"+getd("."+currentquest$+"_huntingmob["+(.@j+1)+"]")+" ea.^000000";
        }
        mes "--------------------------------";
        mes "[Reward]";
        mes "Item: ^0000FF"+((getd("." +currentquest$+"_huntingprize"))?getitemname(getd("." +currentquest$+"_huntingprize"))+" - "+getd("." +currentquest$+"_huntingamount")+" ea.^000000":"Nothing^000000");
        mes "Zeny: ^0000FF"+getd("." +currentquest$+"_huntingzeny")+"^000000";
        mes "Base EXP: ^0000FF"+getd("." +currentquest$+"_huntingexp["+0+"]")+"^000000";
        mes "Job EXP: ^0000FF"+getd("." +currentquest$+"_huntingexp["+1+"]")+"^000000";
        next;
        if(select("Finish:Abort") == 2){
            mes "[^FF7700Questboard^000000]";
            mes "Quest aborted.";
            for(set .@x, 1; .@x < .@size; set .@x,.@x+2){
                set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@x-1)+"]");
                setd(currentquest$+"_"+.@currentmob+"_"+.@x+"_killcount", 0);
            }
            set currentquest$, "";
            set h_run, false;
            close;
        }
        goto L_checkmobs;
    }

    mes "[^FF7700Questboard^000000]";
    mes "Select category:";
    next;

    switch(select((.collection)?"Collection Quests":"",
                  (.hunting)?"Hunting Quests":"",
                  "Exit")) {

    case 1:
        set .@collectmenu$, "";
        for( set .@i,0; .@i < .collectionquestcount; set .@i,.@i+1){
            if (.@i) set .@collectmenu$,.@collectmenu$+":";
            set .@collectmenu$, .@collectmenu$ + "[" + getd("." +(.@i+1)+"_collectionmin") + " - " + getd("." +(.@i+1)+"_collectionmax") + "] " + getd("." + (.@i+1) + "_collectionname$");
        }
        set .@selection,select(.@collectmenu$);
        if(.quest_repeat == true){
            if(gettimetick(2) < getd(.@selection + "_collection_delay")){
                mes "[^FF7700Questboard^000000]";
                mes "You have to wait ^0000FF"+Time2Str(getd(.@selection + "_collection_delay"))+"^000000 to do this quest again.";
                close;
            }
        }
        else{
            if(getd(.@selection + "_collection_repeat") == true){
                mes "[^FF7700Questboard^000000]";
                mes "You already did this quest.";
                mes "Please choose another one.";
                close;
            }
        }
        mes "[^FF7700Questboard^000000]";
        mes "^0000FF"+getd("." + .@selection + "_collectionname$")+"^000000";
        mes "--------------------------------";
        set .@size, getarraysize(getd("."+ .@selection + "_collectionitem"));
        for( set .@j, 0; .@j < .@size; set .@j,.@j+2){
            mes "^FF0000"+getitemname(getd("."+.@selection+"_collectionitem["+.@j+"]"))+" - "+getd("."+.@selection+"_collectionitem["+(.@j+1)+"]")+" ea.^000000";
        }
        mes "--------------------------------";
        mes "[Reward]";
        mes "Item: ^0000FF"+((getd("." +.@selection+"_collectionprize"))?getitemname(getd("." +.@selection+"_collectionprize"))+" - "+getd("." +.@selection+"_collectionamount")+" ea.^000000":"Nothing^000000");
        mes "Zeny: ^0000FF"+getd("." +.@selection+"_collectionzeny")+"^000000";
        mes "Base EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+0+"]")+"^000000";
        mes "Job EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+1+"]")+"^000000";
        next;
        if(select("Accept:Decline") == 2){
            close;
        }
        if(BaseLevel >= getd("." +.@selection+"_collectionmin") && BaseLevel <= getd("." +.@selection+"_collectionmax")){
            mes "[^FF7700Questboard^000000]";
            mes "Quest accepted.";
            set c_run, true;
            set currentquest$, .@selection;
            close;
        }
        else{
            mes "[^FF7700Questboard^000000]";
            mes "You don't have the required";
            mes "level to do this quest.";
            close;
        }

    case 2:
        set .@huntmenu$, "";
        for( set .@i,0; .@i < .huntingquestcount; set .@i,.@i+1){
            if (.@i) set .@huntmenu$,.@huntmenu$+":";
            set .@huntmenu$, .@huntmenu$ + "[" + getd("." +(.@i+1)+"_huntingmin") + " - " + getd("." +(.@i+1)+"_huntingmax") + "] " + getd("." + (.@i+1) + "_huntingname$");
        }
        set .@selection,select(.@huntmenu$);
        if(.quest_repeat == true){
            if(gettimetick(2) < getd(.@selection + "_hunting_delay")){
                mes "[^FF7700Questboard^000000]";
                mes "You have to wait ^0000FF"+Time2Str(getd(.@selection + "_hunting_delay"))+"^000000 to do this quest again.";
                close;
            }
        }
        else{
            if(getd(.@selection + "_hunting_repeat") == true){
                mes "[^FF7700Questboard^000000]";
                mes "You already did this quest.";
                mes "Please choose another one.";
                close;
            }
        }
        mes "[^FF7700Questboard^000000]";
        mes "^0000FF"+getd("." + .@selection + "_huntingname$")+"^000000";
        mes "--------------------------------";
        set .@size, getarraysize(getd("."+ .@selection + "_huntingmob"));
        for( set .@j, 0; .@j < .@size; set .@j,.@j+2){
            mes "^FF0000"+strmobinfo(1,getd("."+.@selection+"_huntingmob["+.@j+"]"))+" - "+getd("."+.@selection+"_huntingmob["+(.@j+1)+"]")+" ea.^000000";
        }
        mes "--------------------------------";
        mes "[Reward]";
        mes "Item: ^0000FF"+((getd("." +.@selection+"_huntingprize"))?getitemname(getd("." +.@selection+"_huntingprize"))+" - "+getd("." +.@selection+"_huntingamount")+" ea.^000000":"Nothing^000000");
        mes "Zeny: ^0000FF"+getd("." +.@selection+"_huntingzeny")+"^000000";
        mes "Base EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+0+"]")+"^000000";
        mes "Job EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+1+"]")+"^000000";
        next;
        if(select("Accept:Decline") == 2){
            close;
        }
        if(BaseLevel >= getd("." +.@selection+"_huntingmin") && BaseLevel <= getd("." +.@selection+"_huntingmax")){
            mes "[^FF7700Questboard^000000]";
            mes "Quest accepted.";
            set h_run, true;
            set currentquest$, .@selection;
            close;
        }
        else{
            mes "[^FF7700Questboard^000000]";
            mes "You don't have the required";
            mes "level to do this quest.";
            close;
        }

    case 3:
        close;
    }

L_checkitems:
    set .@size, getarraysize(getd("."+currentquest$+"_collectionitem"));
    for( set .@k,0; .@k < .@size; set .@k,.@k+2){
        if(countitem(getd("."+currentquest$+"_collectionitem["+.@k+"]"))>=getd("."+currentquest$+"_collectionitem["+(.@k+1)+"]")){
            set .@checkitem,.@checkitem+2;
        }
    }
    if(.@checkitem<.@size){
        mes "[^FF7700Questboard^000000]";
        mes "You don't have everything.";
        close;
    }
    for( set .@delcount,0; .@delcount < .@size; set .@delcount,.@delcount+2){
        delitem getd("."+currentquest$+"_collectionitem["+.@delcount+"]"),getd("."+currentquest$+"_collectionitem["+(.@delcount+1)+"]");
    }
    mes "[^FF7700Questboard^000000]";
    mes "Congratulation! Here is your Reward.";
    if(getd("." +currentquest$+"_collectionprize")!=0) getitem(getd("." +currentquest$+"_collectionprize"),getd("." +currentquest$+"_collectionamount"));
    set Zeny,Zeny+getd("." +currentquest$+"_collectionzeny");
    getexp getd("." +currentquest$+"_collectionexp["+0+"]"),getd("." +currentquest$+"_collectionexp["+1+"]");
    setd(currentquest$ + "_collection_delay"),gettimetick(2)+.quest_delay;
    setd(currentquest$ + "_collection_repeat"),true;
    set currentquest$, "";
    set c_run, false;
    close;

L_checkmobs:
    set .@size, getarraysize(getd("."+currentquest$+"_huntingmob"));
    set .@goal, .@size/2;
    for(set .@i, 1; .@i < .@size; set .@i,.@i+2){
        set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]");
        if(getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")==getd("."+currentquest$+"_huntingmob["+.@i+"]")){
            set .@checkmonster, .@checkmonster+1;
            if(.@checkmonster==.@goal){
                goto L_checkmobs2;
            }
            continue;
        }
        goto L_checkmobs2;
    }

L_checkmobs2:
    if(.@checkmonster<.@goal){
        mes "[^FF7700Questboard^000000]";
        mes "You didn't kill everything.";
        close;
    }
    mes "[^FF7700Questboard^000000]";
    mes "Congratulation! Here is your Reward.";
    set .@size, getarraysize(getd("."+currentquest$+"_huntingmob"));
    for(set .@x, 1; .@x < .@size; set .@x,.@x+2){
        set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@x-1)+"]");
        setd(currentquest$+"_"+.@currentmob+"_"+.@x+"_killcount", 0);
    }
    if(getd("." +currentquest$+"_huntingprize")!=0) getitem(getd("." +currentquest$+"_huntingprize"),getd("." +currentquest$+"_huntingamount"));
    set Zeny, Zeny+getd("." +currentquest$+"_huntingzeny");
    getexp getd("." +currentquest$+"_huntingexp["+0+"]"),getd("." +currentquest$+"_huntingexp["+1+"]");
    setd(currentquest$ + "_hunting_delay"),gettimetick(2)+.quest_delay;
    setd(currentquest$ + "_hunting_repeat"),true;
    set currentquest$, "";
    set h_run, false;
    close;

OnNPCKillEvent:
    if(h_run!=true) end;
    set .@size, getarraysize(getd("."+currentquest$+"_huntingmob"));
    for(set .@i, 1; .@i < .@size; set .@i,.@i+2){
        if(killedrid==getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]")){
            set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]");
            if(getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")<getd("."+currentquest$+"_huntingmob["+.@i+"]")){
                setd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount", getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+1);
                dispbottom getd("."+currentquest$+"_huntingname$")+": ["+strmobinfo(1,.@currentmob)+"] ("+ getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+"/"+getd("."+currentquest$+"_huntingmob["+.@i+"]")+")";
            }
            if(getcharid(1) != 0 && .party_support == true){
                getmapxy(.@map1$,.@x1,.@y1);
                set .@killerid, getcharid(3);
                set .@currentquest$, currentquest$;
                getpartymember getcharid(1),1;
                getpartymember getcharid(1),2;
                for(set .@j, 0; .@j < $@partymembercount; .@j++){
                    if(isloggedin($@partymemberaid[.@j], $@partymembercid[.@j])){
                        if(h_run==true && $@partymemberaid[.@j] != .@killerid && .@currentquest$ == getvar(currentquest$, $@partymembercid[.@j]) && readparam(HP, $@partymembercid[.@j]) > 0){
                            getmapxy(.@map2$,.@x2,.@y2,BL_PC,rid2name($@partymemberaid[.@j]));
                            if(.@map1$ == .@map2$ && distance(.@x1,.@y1,.@x2,.@y2) < .party_range){
                                set .@kill_amt,getvar(getd(.@currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount"), $@partymembercid[.@j]);
                                set .@kill_goal,getd("."+.@currentquest$+"_huntingmob["+.@i+"]");
                                if(.@kill_amt<.@kill_goal)
                                {
                                    setd(.@currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount", .@kill_amt+1, $@partymembercid[.@j]);
                                    dispbottom getd("."+.@currentquest$+"_huntingname$")+": ["+strmobinfo(1,.@currentmob)+"] ("+(.@kill_amt+1)+"/"+.@kill_goal+")", 0xB6FF00, $@partymembercid[.@j];
                                }
                            }
                        }
                    }
                }
            }
            break;
        }
    }
    end;

OnInit:

    waitingroom " Quest Manager ",0;
    
    function AddCollection;
    function AddHunting;

    //Activate/Deactivate quest categories (true/1 - activated, false/0 - deactivated)
    set .collection, true;
    set .hunting, true;

    //Quest Delay (seconds)
    //24 hours = 86400 seconds
    set .quest_delay, 43200;

    //Activate/Deactivate repeatable quests (true/1 - activated, false/0 - deactivated)
    set .quest_repeat, true;

    //Activate/Deactivate party support (true/1 - activated, false/0 - deactivated)
    set .party_support, true;

    //Max range for party support (+- x & y coordinations)
    set .party_range, 25;

    //Checks if quests are loaded (prevents out of index)
    if(.questsloaded==true) end;
    set .questsloaded, true;

    //Add Collection Quests here (You can add as many required items as you want)
    //AddCollection("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Item ID>,<Item Amount>,...);

    AddCollection "Resin & Mushroom Spore",1,98,12987,2,0,300000,300000,907,100,921,100;
    AddCollection "Bill of Bird & Desert Wolf Claw",1,98,12987,2,0,300000,300000,925,100,920,100;
    AddCollection "Anolian Skin & Brigan",1,98,12987,2,0,300000,300000,7003,100,7054,100;

    //Add Hunting Quests here (You can add as many required mobs as you want)
    //AddHunting("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Monster ID>,<Monster Amount>,...);

    AddHunting "Prontera Hunting",1,98,6174,1,0,300000,300000,1051,20,1608,20,1053,20,1020,20,1118,20;
    AddHunting "Payon Hunting",1,98,6174,1,0,300000,300000,1013,20,1025,20,1277,20,1110,20,1116,20;
    AddHunting "Morocc Hunting",1,98,6174,1,0,300000,300000,1005,20,1097,20,1165,20,1111,20,1040,20;
    AddHunting "Alberta Hunting",1,98,6174,1,0,300000,300000,1070,20,1066,20,1068,20,1144,20,1067,20;
    AddHunting "Izlude Hunting",1,98,6174,1,0,300000,300000,1019,20,1106,20,1095,20,1050,20,1047,20;
    AddHunting "Geffen Hunting",1,98,6174,1,0,300000,300000,1008,20,1018,20,1133,20,1128,20,1077,20;
    AddHunting "Alde Baran Hunting",1,98,6174,1,0,300000,300000,1114,20,1215,20,1199,30;
    AddHunting "Juno Hunting",1,98,6174,2,0,600000,600000,8237,20,1372,30,1378,20;
    AddHunting "Comodo Hunting",1,98,6174,2,0,600000,600000,1166,20,1317,20,1064,10;
    AddHunting "Lutie Hunting",1,98,6174,2,0,600000,600000,1246,20,1242,20,1243,10;
    AddHunting "Ayothaya Hunting",1,98,6174,2,0,600000,600000,1494,20,1499,20,1586,10;
    AddHunting "Amatsu Hunting",1,98,6174,2,0,600000,600000,1400,20,1406,20,1404,10;
    AddHunting "Kunlun Hunting",1,98,6174,2,0,600000,600000,1417,20,1410,20,1415,10;
    AddHunting "Lou Yang Hunting",1,98,6174,2,0,600000,600000,1517,20,1381,20,1512,10;
    AddHunting "Umbala Hunting",1,98,6174,2,0,600000,600000,1498,20,1495,20,1497,10;
    AddHunting "Niflheim Hunting",1,98,6174,2,0,600000,600000,1506,20,1503,20,1504,10,1505,10,1507,10;


    end;

    function AddCollection{
        set .collectionquestcount,.collectionquestcount+1;
        setd ("." +.collectionquestcount+"_collectionname$", getarg(0));
        setd ("." +.collectionquestcount+"_collectionmin", getarg(1));
        setd ("." +.collectionquestcount+"_collectionmax", getarg(2));
        setd ("." +.collectionquestcount+"_collectionprize", getarg(3));
        setd ("." +.collectionquestcount+"_collectionamount", getarg(4));
        setd ("." +.collectionquestcount+"_collectionzeny", getarg(5));
        set .@argcount, 6;
        set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionexp"));
        setd ("." +.collectionquestcount+"_collectionexp["+.@size+"]",getarg(.@argcount)); 
        setd ("." +.collectionquestcount+"_collectionexp["+(.@size+1)+"]",getarg(.@argcount+1)); 
        set .@argcount, .@argcount+2;
        set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionitem"));
        while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1){
            setd ("."+.collectionquestcount+"_collectionitem["+.@size+"]",getarg(.@argcount)); 
            setd ("."+.collectionquestcount+"_collectionitem["+(.@size+1)+"]",getarg(.@argcount+1));
            set .@argcount,.@argcount+2;
            set .@size, .@size+2;
        }
        return;
    }

    function AddHunting{
        set .huntingquestcount,.huntingquestcount+1;
        setd ("." +.huntingquestcount+"_huntingname$", getarg(0));
        setd ("." +.huntingquestcount+"_huntingmin", getarg(1));
        setd ("." +.huntingquestcount+"_huntingmax", getarg(2));
        setd ("." +.huntingquestcount+"_huntingprize", getarg(3));
        setd ("." +.huntingquestcount+"_huntingamount", getarg(4));
        setd ("." +.huntingquestcount+"_huntingzeny", getarg(5));
        set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingexp"));
        set .@argcount, 6;
        setd ("." +.huntingquestcount+"_huntingexp["+.@size+"]",getarg(.@argcount));
        setd ("." +.huntingquestcount+"_huntingexp["+(.@size+1)+"]",getarg(.@argcount+1)); 
        set .@argcount, .@argcount+2;
        set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingmob"));
        while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1){
            setd ("."+.huntingquestcount+"_huntingmob["+.@size+"]",getarg(.@argcount)); 
            setd ("."+.huntingquestcount+"_huntingmob["+(.@size+1)+"]",getarg(.@argcount+1));
            set .@argcount, .@argcount+2;
            set .@size, .@size+2;
        }
        return;
    }
}

alberta,33,240,6    duplicate(Quest Manager)    Quest Manager#alb    732
aldebaran,135,121,6    duplicate(Quest Manager)    Quest Managerr#ald    732
geffen,115,72,6    duplicate(Quest Manager)    Quest Manager#gef    732
morocc,164,102,4    duplicate(Quest Manager)    Quest Manager#mor    732
payon,190,104,4    duplicate(Quest Manager)    Quest Manager#pay    732
izlude,134,96,4    duplicate(Quest Manager)    Quest Manager#izl    732
yuno,141,187,6    duplicate(Quest Manager)    Quest Manager#yun    732

Capture.PNG

Edited by Haruka Mayumi
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Header: 

prontera,146,98,5    script    Quest Manager    732,{

to

prontera,146,98,5    script    Quest Manager::Q_MGR    732,{

Duplicates:

alberta,33,240,6    duplicate(Q_MGR)    Quest Manager#alb    732
aldebaran,135,121,6    duplicate(Q_MGR)    Quest Managerr#ald    732
geffen,115,72,6    duplicate(Q_MGR)    Quest Manager#gef    732
morocc,164,102,4    duplicate(Q_MGR)    Quest Manager#mor    732
payon,190,104,4    duplicate(Q_MGR)    Quest Manager#pay    732
izlude,134,96,4    duplicate(Q_MGR)    Quest Manager#izl    732
yuno,141,187,6    duplicate(Q_MGR)    Quest Manager#yun    732

OnNPCKillEvent:

OnNPCKillEvent:
	if(strnpcinfo(3) != "Q_MGR") end;

 

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23 minutes ago, Haruka Mayumi said:

Header: 


prontera,146,98,5    script    Quest Manager    732,{

to

prontera,146,98,5    script    Quest Manager::Q_MGR    732,{

Duplicates:


alberta,33,240,6    duplicate(Q_MGR)    Quest Manager#alb    732
aldebaran,135,121,6    duplicate(Q_MGR)    Quest Managerr#ald    732
geffen,115,72,6    duplicate(Q_MGR)    Quest Manager#gef    732
morocc,164,102,4    duplicate(Q_MGR)    Quest Manager#mor    732
payon,190,104,4    duplicate(Q_MGR)    Quest Manager#pay    732
izlude,134,96,4    duplicate(Q_MGR)    Quest Manager#izl    732
yuno,141,187,6    duplicate(Q_MGR)    Quest Manager#yun    732

OnNPCKillEvent:


OnNPCKillEvent:
	if(strnpcinfo(3) != "Q_MGR") end;

 

Thank you so much !!!! you  are always my savior ❤️❤️❤️ 

Edited by chadness
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