grenat50 Posted January 7, 2021 Posted January 7, 2021 (edited) Hi ! I noticed some issues regarding the WoE FE using the latest rathena's version and a 2020 client: - Emperium can be destroyed even if WoE is not on and not owned by anyone. - Monsters are present only when WoE is not on, they vanish when it starts. (unless owned) (it supposed to be the way around). - Emperium's HP can be seen. I fixed those issues, + I added Emperium's NPCs that appears only when WoE is off, just as a display/symbol of the castles. Regarding Emperium's HP: clif.c line 9836 : }else if( battle_config.show_mob_info ){ => }else if( battle_config.show_mob_info && !map_getmapflag( bl->m, MF_HIDEMOBHPBAR )){ agit_main.txt Edited January 7, 2021 by grenat50 Quote
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grenat50
Hi !
I noticed some issues regarding the WoE FE using the latest rathena's version and a 2020 client:
- Emperium can be destroyed even if WoE is not on and not owned by anyone.
- Monsters are present only when WoE is not on, they vanish when it starts. (unless owned) (it supposed to be the way around).
- Emperium's HP can be seen.
I fixed those issues, + I added Emperium's NPCs that appears only when WoE is off, just as a display/symbol of the castles.
Regarding Emperium's HP:
clif.c line 9836 :
}else if( battle_config.show_mob_info ){
=>
}else if( battle_config.show_mob_info && !map_getmapflag( bl->m, MF_HIDEMOBHPBAR )){
agit_main.txt
Edited by grenat500 answers to this question
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