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Item Use, Drop & Pickup Events


A handy extra set of script events and variables for you to maximise your event and quest scripts!

New Variables: DroppedItemID, DroppedItemQTY, UsedItemID, PickedItemID

New Scripted Event Triggers: OnItemDropEvent, OnItemUseEvent, OnItemPickupEvent

Includes 3 Test NPC scripts e.g.

-	script	onusetest	-1,{
	end;
OnItemUseEvent:
	dispbottom "Found item use event"; dispbottom "Using on "+ UsedItemID;
	switch(UsedItemID){
		case 501: dispbottom "You used a Red Potion!"; break;
	}
	end;
}

As an example use-case, I've previously used this code in an Easter event script where each time you pickup any 1 of the 13 different eggs, specific code will run for effects, item swapping, costume changes, play sounds, etc. The possibilities are enormous!


 

  • Upvote 2
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  • 7 months later...
Posted
install diff manually three times but i have this problem
the UseEvent: acts as an onlogin
the dropevent: acts as a useEvent
the pickupevent: acts as a useEvent
Do you know if it is compatible with emulators of 2018?

pc.cpp

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