PapaZola Posted October 4, 2020 Group: Members Topic Count: 318 Topics Per Day: 0.07 Content Count: 925 Reputation: 33 Joined: 12/05/11 Last Seen: September 20, 2023 Share Posted October 4, 2020 hello its there posibble make bloody branch only can use at private mvp room map? Quote 12103,Bloody_Dead_Branch,Bloody Branch,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-3,1,""; },{},{} Quote Link to comment Share on other sites More sharing options...
0 sparkle Posted October 4, 2020 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 13 Reputation: 0 Joined: 08/19/20 Last Seen: August 27, 2023 Share Posted October 4, 2020 check this post, 49 minutes ago, PapaZola said: hello its there posibble make bloody branch only can use at private mvp room map? Quote Link to comment Share on other sites More sharing options...
0 Poring King Posted October 4, 2020 Group: Members Topic Count: 63 Topics Per Day: 0.02 Content Count: 1016 Reputation: 191 Joined: 11/27/14 Last Seen: February 15 Share Posted October 4, 2020 Quote I think for instances like this, it would be easier for a person to just modify the source quickly. For instance, look how PK is setup. if( battle_config.pk_mode ) map[i].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris] We force all maps to PvP mode at loading in map::map_flags_init(). If you want to do like what you said where you'd rather allow branches on specific maps only, then I would do this: map[i].flag.nobranch = 1; // make all maps unable to use branches Then in a script: prontera,1,1,1 script removenobranch -1,{ OnInit: removemapflag "prontera",mf_nobranch; //rest of maps. } Have your script remove the mapflags that were set by the server at start and you have yourself a quick "limited" branch allowed area of maps. Quote Link to comment Share on other sites More sharing options...
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PapaZola
hello its there posibble make bloody branch only can use at private mvp room map?
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