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DEBUG AFK AREA


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core,246,182,4    script    AFKMaster    -1,{

OnPCLoginEvent:

Counterstart:

set @countertime,0;
set @onArea,0;
attachnpctimer ""+strcharinfo(0)+"";
initnpctimer;

end;


OnTimer1000:

//cek pos
getmapxy( @map$, @x, @y, BL_PC );
if(@map$==$map$){
    if($X2<@x && $X1>@x){
        if($Y2<@y && $Y1>@y){
            if(@onArea!=1){
                set @onArea,1;
                dispbottom "You Are now in AFK Area!";
                set @warning,1;
            }
        }
        else{
            if(@warning==1){
                set @onArea,0;
                dispbottom "You Are Leaving AFK Area!";
                set @warning,0;
                stopnpctimer;
                goto Counterstart;
                end;
            }
        }
    }
}

if(@map$==$map$){
    if($Y2<@y && $Y1>@y){    
        if($X2<@x && $X1>@x){
            if(@onArea!=1){
                set @onArea,1;
                dispbottom "You Are now in AFK Area!";
                set @warning,1;
            }
        }
        else{
            if(@warning==1){
                set @onArea,0;
                dispbottom "You Are Leaving AFK Area!";
                set @warning,0;
                stopnpctimer;
                goto Counterstart;
                end;
            }
        }
    }
}

//cek time & reset + set prize
set @countertime,@countertime+1;
if(@countertime==($AFKTime*60)){
    if(@onArea==1){
        getitem 27004,1;
        dispbottom "You get AFK Point for stay in AFK AREA!";
        stopnpctimer;
        goto Counterstart;
    }else{
        dispbottom "You miss AFK Point Because not in AFK AREA!";
        stopnpctimer;
        goto Counterstart;
    }
}

stopnpctimer;
initnpctimer;

end;

OnInit:

set $AFKTime,30;
set @map$,"core";
set $X1,158;
set $Y1,156;
set $X2,143;
set $Y2,141;


end;    

}


someone can help me?this npc make my other npc debug auto close and stack..
Help me bro

1 answer to this question

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Posted
On 9/23/2020 at 9:50 PM, deceel said:

core,246,182,4    script    AFKMaster    -1,{

OnPCLoginEvent:

Counterstart:

set @countertime,0;
set @onArea,0;
attachnpctimer ""+strcharinfo(0)+"";
initnpctimer;

end;


OnTimer1000:

//cek pos
getmapxy( @map$, @x, @y, BL_PC );
if(@map$==$map$){
    if($X2<@x && $X1>@x){
        if($Y2<@y && $Y1>@y){
            if(@onArea!=1){
                set @onArea,1;
                dispbottom "You Are now in AFK Area!";
                set @warning,1;
            }
        }
        else{
            if(@warning==1){
                set @onArea,0;
                dispbottom "You Are Leaving AFK Area!";
                set @warning,0;
                stopnpctimer;
                goto Counterstart;
                end;
            }
        }
    }
}

if(@map$==$map$){
    if($Y2<@y && $Y1>@y){    
        if($X2<@x && $X1>@x){
            if(@onArea!=1){
                set @onArea,1;
                dispbottom "You Are now in AFK Area!";
                set @warning,1;
            }
        }
        else{
            if(@warning==1){
                set @onArea,0;
                dispbottom "You Are Leaving AFK Area!";
                set @warning,0;
                stopnpctimer;
                goto Counterstart;
                end;
            }
        }
    }
}

//cek time & reset + set prize
set @countertime,@countertime+1;
if(@countertime==($AFKTime*60)){
    if(@onArea==1){
        getitem 27004,1;
        dispbottom "You get AFK Point for stay in AFK AREA!";
        stopnpctimer;
        goto Counterstart;
    }else{
        dispbottom "You miss AFK Point Because not in AFK AREA!";
        stopnpctimer;
        goto Counterstart;
    }
}

stopnpctimer;
initnpctimer;

end;

OnInit:

set $AFKTime,30;
set @map$,"core";
set $X1,158;
set $Y1,156;
set $X2,143;
set $Y2,141;


end;    

}


someone can help me?this npc make my other npc debug auto close and stack..
Help me bro

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