Hi guys! I've reported an issue regarding reflect damage in correlation with decreased battleground and woe damage calculation. (here's my report: https://github.com/rathena/rathena/issues/5331) I was wondering if you guys have any solutions?
battle.cpp LINE 7380
Quote
if (flag & BF_SHORT) {//Bounces back part of the damage.
if ( (skill_get_inf2(skill_id, INF2_ISTRAP) || !status_reflect) && sd && sd->bonus.short_weapon_damage_return ) {
rdamage += damage * sd->bonus.long_weapon_damage_return / 100;
rdamage = i64max(rdamage,1);
}
I suspect we need to change the calculation. Any thoughts?
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anjasoleil1
Hi guys! I've reported an issue regarding reflect damage in correlation with decreased battleground and woe damage calculation. (here's my report: https://github.com/rathena/rathena/issues/5331) I was wondering if you guys have any solutions?
battle.cpp LINE 7380
I suspect we need to change the calculation. Any thoughts?
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