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Color in Name


brunoshp

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i have this, but dont work, someone can help!?

 

clif.cpp
void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
{
	const char* text = (char*)RFIFOP(fd, 4);
	int textlen = RFIFOW(fd, 2) - 4;
	int gm_lvl = pc_get_group_level(sd);
	char* name, * message, * fakename = NULL;
	int namelen, messagelen;
	unsigned long player = strtoul("0x55AE3A", NULL, 0); //normal player color leaf
	unsigned long GM20 = strtoul("0xFFA500", NULL, 0); //GM level 20 to 39 color orange
	unsigned long GM40 = strtoul("0xCD00CD", NULL, 0); //GM level 40 to 59 color magenta3
	unsigned long GM60 = strtoul("0x006400", NULL, 0); //GM level 60 to 79 color dark green
	unsigned long GM80 = strtoul("0x00008B", NULL, 0); //GM level 80 to 98 color dark blue
	unsigned long admin = strtoul("0xFF0000", NULL, 0); //Admin color red
	bool is_fake;
	// validate packet and retrieve name and message
	//if (!clif_process_message(sd, 0, name, message, messagelen))
	if (!clif_process_message(sd, true, name, message, fakename))
		return;
	if (is_atcommand(fd, sd, message, 1))
		return;
	if (sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1 & MANNER_NOCHAT))
		return;
	if (battle_config.min_chat_delay)
	{ //[Skotlex]
		if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0)
			return;
		sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
	}
	/**
	  * Fake Name Design by FatalEror (bug report #9)
	  **/
	if ((is_fake = (sd->fakename[0]))) {
		fakename = (char*)aMalloc(strlen(sd->fakename) + messagelen + 3);
		strcpy(fakename, sd->fakename);
		strcat(fakename, " : ");
		strcat(fakename, message);
		textlen = strlen(fakename) + 1;
	}
	// send message to others (using the send buffer for temp. storage)
	WFIFOHEAD(fd, 12 + textlen);
	WFIFOW(fd, 0) = 0x2C1;
	WFIFOW(fd, 2) = 12 + textlen;
	WFIFOL(fd, 4) = sd->bl.id;
	if (gm_lvl == 99) {
		WFIFOL(fd, 8) = (admin & 0x0000FF) << 16 | (admin & 0x00FF00) | (admin & 0xFF0000) >> 16;
	}
	else if (gm_lvl == 0) {
		WFIFOL(fd, 8) = (player & 0x0000FF) << 16 | (player & 0x00FF00) | (player & 0xFF0000) >> 16;
	}
	else if (gm_lvl >= 20 && gm_lvl <= 39)
	{
		WFIFOL(fd, 8) = (GM20 & 0x0000FF) << 16 | (GM20 & 0x00FF00) | (GM20 & 0xFF0000) >> 16;
	}
	else if (gm_lvl >= 40 && gm_lvl <= 59)
	{
		WFIFOL(fd, 8) = (GM40 & 0x0000FF) << 16 | (GM40 & 0x00FF00) | (GM40 & 0xFF0000) >> 16;
	}
	else if (gm_lvl >= 60 && gm_lvl <= 79)
	{
		WFIFOL(fd, 8) = (GM60 & 0x0000FF) << 16 | (GM60 & 0x00FF00) | (GM60 & 0xFF0000) >> 16;
	}
	else if (gm_lvl >= 80 && gm_lvl <= 98)
	{
		WFIFOL(fd, 8) = (GM80 & 0x0000FF) << 16 | (GM80 & 0x00FF00) | (GM80 & 0xFF0000) >> 16;
	}
	safestrncpy((char*)WFIFOP(fd, 8), is_fake ? fakename : text, textlen);
	//FIXME: chat has range of 9 only
	clif_send(WFIFOP(fd, 0), WFIFOW(fd, 2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC);
	// send back message to the speaker
	if (is_fake) {
		WFIFOW(fd, 0) = 0x8e;
		WFIFOW(fd, 2) = textlen + 4;
		safestrncpy((char*)WFIFOP(fd, 4), fakename, textlen);
		aFree(fakename);
	}
	else {
		memcpy(WFIFOP(fd, 0), RFIFOP(fd, 0), RFIFOW(fd, 2));
		WFIFOW(fd, 0) = 0x8e;
	}
	WFIFOSET(fd, WFIFOW(fd, 2));
#ifdef PCRE_SUPPORT
	// trigger listening npcs
	map_foreachinrange(npc_chat_sub, &sd->bl, AREA_SIZE, BL_NPC, text, textlen, &sd->bl);
#endif
	// Chat logging type 'O' / Global Chat
	log_chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message);
}

 

1>clif.cpp
1>D:\Emulador\src\map\clif.cpp(11429,6): warning C4101: 'namelen': variável local não referenciada
1>D:\Emulador\src\map\clif.cpp(11439): warning C4700: variável local não inicializada 'message' usada
1>D:\Emulador\src\map\clif.cpp(11439): warning C4700: variável local não inicializada 'name' usada
1>D:\Emulador\src\map\clif.cpp(11455): warning C4700: variável local não inicializada 'messagelen' usada
1>map-server.vcxproj -> D:\Emulador\map-server.exe

 

Edited by brunoshp
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