Hi, I would like to ask if theres a script that i can use mobs to spawn in castle and use them as guardian of castle owner? Been looking around on scripts and find a thread bout 7years ago
I've tried using it on my emulator and cant seem to make this one work
Any advice regarding this?
- script spawn_woe -1,{OnAgitStart:// when woe start
sleep 2;for(.@i=0;.@i<.size_mob;.@i++){for(.@j=0;.@j<.size_map;.@j++){if(GetCastleData(.map_woe$[.@j],1)){for(.@k=0;.@k<.mob_count[.@i];.@k++)
guardian .map_woe$[.@j],0,0,"--ja--",.mob_ID[.@i];}else
monster .map_woe$[.@j],0,0,"--ja--",.mob_ID[.@i],.mob_count[.@i],"";}}end;OnAgitEnd:// when woe end
sleep 2;for(.@i=0;.@i<.size_map;.@i++){
sleep2 1;
killmonsterall .map_woe$[.@i];}end;OnNPCKillEvent:
sleep2 1;if( agitcheck()&& compare(.mob_id_c$, killedrid +"")&& compare(.map_woe_c$, strcharinfo(3))){// check is woe on + if mob in .mob_ID list + map in .map_woe$ listif(GetCastleData( strcharinfo(3),1))
guardian strcharinfo(3),0,0,"--ja--", killedrid;else
monster strcharinfo(3),0,0,"--ja--", killedrid,1,"";}end;OnInit:// ------- setting
setarray .mob_ID,1638,1639;// add more mob id
setarray .mob_count,40,40;// number of mobs summoned / .mob_ID array column
setarray .map_woe$,"prtg_cas01","prtg_cas02";// yours woe map//-------- end of setting.size_mob = getarraysize(.mob_ID );.size_map = getarraysize(.map_woe$ );for(.@i=0;.@i<.size_mob;.@i++).@tmp$[.@i]=.mob_ID[.@i];.mob_id_c$ = implode(.@tmp$,"|");.map_woe_c$ = implode(.map_woe$,"|");end;}
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saiexe
Hi, I would like to ask if theres a script that i can use mobs to spawn in castle and use them as guardian of castle owner? Been looking around on scripts and find a thread bout 7years ago
I've tried using it on my emulator and cant seem to make this one work
Any advice regarding this?
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