Is there any modification to the source to prevent store overlap?
If the player logs into the sales spot that another player is currently using, he opens the store with an overlap.
Another method of circumventing: using @warp (high rate servers) teleporting to the spot...
I don't know the best way to set this up ...
- Do not open a store on top of other players?
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Gladius
Is there any modification to the source to prevent store overlap?
If the player logs into the sales spot that another player is currently using, he opens the store with an overlap.
Another method of circumventing: using @warp (high rate servers) teleporting to the spot...
I don't know the best way to set this up ...
- Do not open a store on top of other players?
Thanks!
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