Moooooon-Aisha Posted March 8, 2020 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 116 Reputation: 19 Joined: 09/08/17 Last Seen: April 13, 2023 Share Posted March 8, 2020 With the new changed Skill_db, how can I set desperado's range from Melee to range? It used to be just change the 4 to a 5 or something along the lines, as well as how to make it ignored by Land Protector Skill? I can't seem to find it anymore. Quote Link to comment Share on other sites More sharing options...
0 Moooooon-Aisha Posted March 9, 2020 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 116 Reputation: 19 Joined: 09/08/17 Last Seen: April 13, 2023 Author Share Posted March 9, 2020 (edited) All I want from Desperado is that GS doesn't get grilled from reflected damage. How do I edit this, didn't meant to post this, I thought I was editing previous post :x Fixed with adding a skill check under battle_calc_return_damage Credit to Mabuhay to pointing out the Land Protector side of the issue Edited March 9, 2020 by Moooooon-Aisha Quote Link to comment Share on other sites More sharing options...
0 Mabuhay Posted March 8, 2020 Group: Members Topic Count: 105 Topics Per Day: 0.02 Content Count: 446 Reputation: 232 Joined: 03/20/12 Last Seen: October 22, 2020 Share Posted March 8, 2020 I am not mistaken, Land Protector only ignores ground skills. If deperado is not a ground skill, it shouldn't be ignored. Quote Link to comment Share on other sites More sharing options...
0 Moooooon-Aisha Posted March 8, 2020 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 116 Reputation: 19 Joined: 09/08/17 Last Seen: April 13, 2023 Author Share Posted March 8, 2020 Just now, Mabuhay said: I am not mistaken, Land Protector only ignores ground skills. If deperado is not a ground skill, it shouldn't be ignored. It currently is ignored. Desperado won't hit at all if used under Land Protector. Quote Link to comment Share on other sites More sharing options...
0 Mabuhay Posted March 8, 2020 Group: Members Topic Count: 105 Topics Per Day: 0.02 Content Count: 446 Reputation: 232 Joined: 03/20/12 Last Seen: October 22, 2020 Share Posted March 8, 2020 Maybe creating a new issue here will let the devs know about this and/or if this is an issue to be reviewed. https://github.com/rathena/rathena/issues Quote Link to comment Share on other sites More sharing options...
0 Moooooon-Aisha Posted March 8, 2020 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 116 Reputation: 19 Joined: 09/08/17 Last Seen: April 13, 2023 Author Share Posted March 8, 2020 4 minutes ago, Mabuhay said: Maybe creating a new issue here will let the devs know about this and/or if this is an issue to be reviewed. https://github.com/rathena/rathena/issues No, I believe that is how Desperado has always behaved. My issues is where can I actually change that in the new skill_db? Because before it was just a setting you could set if the skill is affected by Land Pro or not. Quote Link to comment Share on other sites More sharing options...
0 Mabuhay Posted March 8, 2020 Group: Members Topic Count: 105 Topics Per Day: 0.02 Content Count: 446 Reputation: 232 Joined: 03/20/12 Last Seen: October 22, 2020 Share Posted March 8, 2020 (edited) 16 minutes ago, Moooooon-Aisha said: No, I believe that is how Desperado has always behaved. My issues is where can I actually change that in the new skill_db? Because before it was just a setting you could set if the skill is affected by Land Pro or not. I checked the https://github.com/rathena/rathena/blob/master/doc/skill_db.txt You can see the thing you are looking for. It is now under `Flag`. Edited March 8, 2020 by Mabuhay Quote Link to comment Share on other sites More sharing options...
0 Moooooon-Aisha Posted March 8, 2020 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 116 Reputation: 19 Joined: 09/08/17 Last Seen: April 13, 2023 Author Share Posted March 8, 2020 On 3/9/2020 at 4:53 AM, Mabuhay said: I checked the https://github.com/rathena/rathena/blob/master/doc/skill_db.txt You can see the thing you are looking for. It is now under `Flag`. Oh, I just saw it just now. However, the Range for Desperado is still not applicable. I tried to add Range to it somehow and it just breaks the skill. - Id: 516 Name: GS_DESPERADO Description: Desperado MaxLevel: 10 Type: Weapon TargetType: Self Range: 5 DamageFlags: Splash: true Flags: IgnoreLandProtector: true Hit: Multi_Hit HitCount: 1 Element: Weapon SplashArea: 3 AfterCastActDelay: 1000 AfterCastWalkDelay: 1000 Duration1: 1000 Requires: SpCost: - Level: 1 Amount: 32 - Level: 2 Amount: 34 - Level: 3 Amount: 36 - Level: 4 Amount: 38 - Level: 5 Amount: 40 - Level: 6 Amount: 42 - Level: 7 Amount: 44 - Level: 8 Amount: 46 - Level: 9 Amount: 48 - Level: 10 Amount: 50 Weapon: Revolver: true Ammo: Bullet: true AmmoAmount: 10 Unit: Id: Dummyskill Layout: 3 Interval: 100 Target: Enemy Adding Range: 5 broke the skill. It will not hit anything anymore. Changing Unit: Id: Dummyskill Layout: 3 I added Range: Just right under Layout, and it did change the range of the skill, but it also changed the area affected by the skill. Whereas in the older skill_db it would still remain in an area around the GS itself. Any solutions to this? Quote Link to comment Share on other sites More sharing options...
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Moooooon-Aisha
With the new changed Skill_db, how can I set desperado's range from Melee to range? It used to be just change the 4 to a 5 or something along the lines, as well as how to make it ignored by Land Protector Skill? I can't seem to find it anymore.
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