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SkyRaven

PRERE-механика на RENEWAL?

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Posted (edited)

возможно ли сделать механику расчета дамага на реневале как на ПреРе? путем курения renewal.hpp смог добиться только возвращения пререневаловского каст-тайма. при  закоментировании строк

Leave this line to enable renewal specific support such as renewal formulas
#define RENEWAL

персонаж просто перестает атаковать мобов и не работают некоторые скилы. а какие работают-не наносят урона.

 

пс. а еще при закомментировании касттайма он просто пропадает. при 1 декс инкаст у некоторых скилов. например енерджи коат и дзен(сферки чампа)у гаста и болтов касттайм нормальный

 

 

Edited by SkyRaven

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Posted (edited)

i want to read it but i just can understand the language's.

Edited by saitamaq15

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is it possible to make the mechanics of calculating damage on the RENEWAL as on the PreRE? i correct renewal.hpp was able to achieve only a return  PreRe cast-time. when commenting out lines

Leave this line to enable renewal specific support such as renewal formulas
#define RENEWAL

the character just stops attacking mobs and there are some skills. and what work-do not cause damage.

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