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How to Announce monster rand position .@x .@y?


utofaery

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Spoiler

OnSpawn:

    .Mob = monster (.mapName$,0,0,"--ja--",2950,1,"WasrpieMonster::OnSpawn");

    announce " Oh No IT came on " + .mapName$ + " " + .@x + "x" + " " + .@y + "y again ! " ,bc_all,C_WHITE; 

How do I get .Mob's .@x and .@y?? 

so I can announce it's position?

 

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