// For RENEWAL_CAST (Note 2)
// By default skill that has '0' value for Fixed Casting Time will use 20% of cast time
// as Fixed Casting Time, and the rest (80%) as Variable Casting Time.
// Put it 0 to disable default Fixed Casting Time (just like -1 is the skill_cast_db.txt).
default_fixed_castrate: 20
I assumed this does the following :
fixed cast time in db=0 and this option = 0 then fixed cast time = 0
fixed cast time in db=x and this option = 0 then fixed cast time = x
fixed cast time in db=x and this option = y then fixed cast time = x anyway
fixed cast time in db=0 and this option = y then fixed cast time = variable casting time * y%
However I had this set to 0 probably by accident, and it made Arrow Repel (1500 ms in skill database) instant cast. Bug, or does this do something completely different than what I think?
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Seravy
This is in the conf.
// For RENEWAL_CAST (Note 2) // By default skill that has '0' value for Fixed Casting Time will use 20% of cast time // as Fixed Casting Time, and the rest (80%) as Variable Casting Time. // Put it 0 to disable default Fixed Casting Time (just like -1 is the skill_cast_db.txt). default_fixed_castrate: 20
I assumed this does the following :
fixed cast time in db=0 and this option = 0 then fixed cast time = 0
fixed cast time in db=x and this option = 0 then fixed cast time = x
fixed cast time in db=x and this option = y then fixed cast time = x anyway
fixed cast time in db=0 and this option = y then fixed cast time = variable casting time * y%
However I had this set to 0 probably by accident, and it made Arrow Repel (1500 ms in skill database) instant cast. Bug, or does this do something completely different than what I think?
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