Hello, I am trying to figure out if it's possible to make an item grant a bonus depending on current HP. I would like an armor item to grant 20% damage to all classes when the character is below 50%.
I tried if(Hp < MaxHp / 100 * 50) { ... } but it did not work. Is this kind of condition even possible or would it require the player to equip the item when below 50%?
Question
Roku
Hello, I am trying to figure out if it's possible to make an item grant a bonus depending on current HP. I would like an armor item to grant 20% damage to all classes when the character is below 50%.
I tried if(Hp < MaxHp / 100 * 50) { ... } but it did not work. Is this kind of condition even possible or would it require the player to equip the item when below 50%?
Edited by Roku2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.