Lelouch vi Britannia Posted June 12, 2018 Posted June 12, 2018 (edited) Well the issue was the Coins are unidentified when it goes into the storage. Here is the script <?php class Coins { public $server; public $coinsID; public function __construct(Flux_Athena $server, $coinsID) { $this->server = $server; $this->coinsID = $coinsID; } public function getCoins($accountID) { $sql = "SELECT amount FROM {$this->server->loginDatabase}.storage WHERE account_id = ? AND nameid = ? LIMIT 1"; $sth = $this->server->connection->getStatement($sql); $sth->execute(array($accountID, $this->coinsID)); $num = $sth->fetch(); if ($num) { return (int)$num->amount; } else { return 0; } } public function setCoins($accountID, $amount) { $num = $this->getCoins($accountID); if (!$num) { $sql = "INSERT INTO {$this->server->loginDatabase}.storage (account_id, nameid, amount) "; $sql .= "VALUES (?, ?, ?)"; $sth = $this->server->connection->getStatement($sql); return $sth->execute(array($accountID, $this->coinsID, $amount)); } else { $sql = "UPDATE {$this->server->loginDatabase}.storage SET amount = ? WHERE account_id = ? AND nameid = ?"; $sth = $this->server->connection->getStatement($sql); return $sth->execute(array($amount, $accountID, $this->coinsID)); } } } ?> Edited June 12, 2018 by Lelouch vi Britannia
0 Aries Posted June 13, 2018 Posted June 13, 2018 $sql = "INSERT INTO {$this->server->loginDatabase}.storage (account_id, nameid, amount, identify) "; $sql .= "VALUES (?, ?, ?, 1)"; update the insert part it should flag that the item is identified
0 Lelouch vi Britannia Posted June 13, 2018 Author Posted June 13, 2018 12 hours ago, Aries said: $sql = "INSERT INTO {$this->server->loginDatabase}.storage (account_id, nameid, amount, identify) "; $sql .= "VALUES (?, ?, ?, 1)"; update the insert part it should flag that the item is identified Not Working
0 Aries Posted June 13, 2018 Posted June 13, 2018 The amount will only get updated if you tested it on an account with coins already in storage. Try it again to an account without the coin in the storage.
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Lelouch vi Britannia
Well the issue was the Coins are unidentified when it goes into the storage.
Here is the script
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