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Hello is this the limit for skills customization?
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lllaaazzz
Hello i was looking at the .str files for skills and their associated bmps, it looks like editting existing skills with ROSTRviewer is doable... thats awesome but where are the client reading this? and connecting it to the skill?
if you delete bowling.str, and try to use bowling bash you get 4 errors, im assuming for KN_ and (MS_)? both asking for the bowling.str file.... the slashes, then the target gets a bomb animation , cant find this secondary animation either
. . . .
ok and this function in skill.c works nice :
clif_specialeffect(bl,173,AREA);
bl for self and src for target.....
but i still have the same problem of how these things are being identified or whatever... or like.... where the list effect_list.txt is being generated from....well if anything its better then nothing, whatever
where can i make my client request the str files for my skills?
it looks like alot of people got here and was like shit what the fuck but , id figure id make another topic since no one seems to have explained it like me, so it could just be me whos wrong
Thank you
Edited by lllaaazzzLink to comment
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