rongmauhong Posted February 3, 2018 Posted February 3, 2018 - script DiceHack -1,{ end; OnInit: bindatcmd "dice",strnpcinfo(3)+"::OnAtcommand"; end; OnAtcommand: if (getgroupid() < 10) { end; } .@dice = atoi(.@atcmd_parameters$[0]); if (.@dice >=1 && .@dice <= 6) { .@dice += 57; // emotion ET_DICE6; // emotion ET_CONFUSE; emotion .@dice; } end; } Hi, I tried to show the emotion but not showing in game. I tried to debug with emotion ET_DICE6 and emotion ET_CONFUSE but not luck. /dice still works. I am using 2017-06-14bRagexeRE client. Please help me. Thanks. Quote
0 Capuche Posted February 3, 2018 Posted February 3, 2018 emotion .@dice, playerattached(); ? 1 Quote
0 rongmauhong Posted February 3, 2018 Author Posted February 3, 2018 (edited) 6 minutes ago, Capuche said: emotion .@dice, playerattached(); ? Yayyyy. It works like a charm :D. Thanks. Edited February 3, 2018 by rongmauhong Quote
Question
rongmauhong
Hi,
I tried to show the emotion but not showing in game. I tried to debug with emotion ET_DICE6 and emotion ET_CONFUSE but not luck. /dice still works.
I am using 2017-06-14bRagexeRE client. Please help me. Thanks.
2 answers to this question
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