Keitenai Posted January 11, 2018 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 98 Reputation: 75 Joined: 12/04/14 Last Seen: December 10, 2024 Share Posted January 11, 2018 (edited) Automatically regulate excessive damage from players. I use this in aim for balance damages from all Classes on a heavily customized server. Edited January 11, 2018 by Keitenai Quote Link to comment Share on other sites More sharing options...
Secrets Posted January 11, 2018 Group: Developer Topic Count: 36 Topics Per Day: 0.01 Content Count: 588 Reputation: 436 Joined: 01/26/16 Last Seen: March 20 Share Posted January 11, 2018 Applying diminishing returns on damage will just make a balance issue where classes with skills with more "real damage lines" are better. Real life example: MapleStory pre V patch Quote Link to comment Share on other sites More sharing options...
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