Jump to content
  • 0

Requesting modifying this script


Checkmate

Question


  • Group:  Members
  • Topic Count:  96
  • Topics Per Day:  0.02
  • Content Count:  554
  • Reputation:   14
  • Joined:  09/24/12
  • Last Seen:  

//Farm Zone NPC
prontera,157,184,5	script	Farm Zone	10018 ,{
function	RandomizeItem;

while( 1 ){
mes "How can i help you ?";
switch( select( "Information:Farm Items" )){
Case 1:
	mes "This is a Farm Zone.";
	mes "You are able to Hunt Monster inside this Room.";
	mes "Every Monster will award you random items.";
	next;
	mes "But there is some Condition..";
	mes "You can only go in ^FF0000once every "+.RoomCleanMin+" minutes for 1 times.^000000";
	mes "And Maximum of ^FF0000"+.MaxPlayers+" Players per "+.RoomCleanMin+" Minutes.^000000";
	mes "Maximum Hunting Limit ^FF0000"+.MaxItemLimit+"^000000";
	next;
	mes "There will be a ^FF0000Room Cleaning^000000 from time to time...";
	mes "All players will be kicked out, it is your bad luck if you meet this.";
	mes "Delay will still apply even though you just go in for 1 Seconds..";
	next;
	break;

Case 2:

	if( #HuntRoomDelay > gettimetick(2) ){
		set .last,#HuntRoomDelay - gettimetick(2);
		set .@min,  .last % ( 24 * 3600 ) % 3600 / (60);
		mes "Wait for ^FF0000"+.@min+" Minutes^000000.";
		close;
	}else if( getarraysize( .Hunter ) >= .MaxPlayers ){
		mes "Currently the Room is Full. Please try again later.";
		close;
	}else{
		warp .Map$,0,0;
		set .Hunter[getarraysize( .Hunter )],strcharinfo(0);
		set #HuntRoomDelay,gettimetick(2) + ( .DelayHour * 3600 );
		set #FarmHunt,0;
		end;
		}
	}
}

OnInit:
// Maximum Player can join per X Minutes.
set .MaxPlayers,5;
// Adding X Hour of Delay before can go in again.
set .DelayHour,12;
// Maximum Hunt Limit per round inside the Zone.
set .MaxItemLimit,50;
// Map that will be used in thos Zone.
set .Map$,"payon";
// Clear Map Every X Minutes.
set .RoomCleanMin,5;
// Mapflag Initialization
setmapflag .Map$,mf_nogo;
setmapflag .Map$,mf_nomobloot;
setmapflag .Map$,mf_nomvploot;
setmapflag .Map$,mf_nowarpto;
setmapflag .Map$,mf_nochat;
setmapflag .Map$,mf_novending;
setmapflag .Map$,mf_nocommand,60;
setmapflag .Map$,mf_nogo;
setmapflag .Map$,mf_nojobexp;
setmapflag .Map$,mf_nobaseexp;

while( 1 ){
	killmonster .Map$,"All";
	mapwarp .Map$,"prontera",155,181;
	monster .Map$,0,0,"[ Farm Zone ] Resident",-1,80,strnpcinfo(0)+"::OnNormalKill";
	monster .Map$,0,0,"[ Farm Zone ] Guardian",-3,5,strnpcinfo(0)+"::OnBossKill";
	deletearray .Hunter,getarraysize( .Hunter );
	announce "[ Farm Zone ] : Farming Zone has been Cleaned up, another 5 Players may go in now.",bc_blue;
	sleep ( .RoomCleanMin * 60000 );
	mapannounce .Map$,"[ Farm Zone ] : Room Clean Up now...All Users will be warped Out.",0;
	killmonster .Map$,"All";
	sleep 3000;
	}
end;

OnNormalKill:
RandomizeItem( 0,rand(1,5) );
monster .Map$,0,0,"--ja--",-1,1,strnpcinfo(0)+"::OnNormalKill";
end;

OnBossKill:
RandomizeItem( 1,rand(1,3) );
monster .Map$,0,0,"--ja--",-3,1,strnpcinfo(0)+"::OnBossKill";
end;

// Function that used to Generate Random Items

function	RandomizeItem	{
set #FarmHunt,#FarmHunt + getarg(1);

// Normal Monster in Zone Drops Lists
if( getarg(0) == 0 ) setarray .ItemList[0],14534,12040;
// Normal Boss in Zone Drops Lists
if( getarg(0) == 1 ) setarray .ItemList[0],14536,12267,12266,14601;

for( set .@i,1; .@i <= getarg(1); set .@i,.@i + 1 ){
	getitem .ItemList[ rand( getarraysize( .ItemList ) ) ],1;
	}
deletearray .ItemList,getarraysize( .ItemList );
dispbottom "[ Farm Zone ] : Farmed "+#FarmHunt+" / "+.MaxItemLimit+" Items";
if( #FarmHunt >= .MaxItemLimit ){
	message strcharinfo(0),"Limit Reach , you may join again later.";
	sleep2 2000;
	warp "prontera",155,181;
	}
return;
}
	
}
	
	
	
	

Greetings all...

I want to make this script being able to use every 12 hours.Wonder how change it?..?
Anyone can help me on this?..?

Link to comment
Share on other sites

3 answers to this question

Recommended Posts

  • 0

  • Group:  Members
  • Topic Count:  54
  • Topics Per Day:  0.01
  • Content Count:  342
  • Reputation:   169
  • Joined:  02/25/12
  • Last Seen:  

Well I might be mistaken, but there's allready a delay before being able to enter in the area again, and it's set to 12h...

if( #HuntRoomDelay > gettimetick(2) ){
		set .last,#HuntRoomDelay - gettimetick(2);
		set .@min,  .last % ( 24 * 3600 ) % 3600 / (60);
		mes "Wait for ^FF0000"+.@min+" Minutes^000000.";
		close;
	}

[...]

set #HuntRoomDelay,gettimetick(2) + ( .DelayHour * 3600 );

[...]

// Adding X Hour of Delay before can go in again.
set .DelayHour,12;

 

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  96
  • Topics Per Day:  0.02
  • Content Count:  554
  • Reputation:   14
  • Joined:  09/24/12
  • Last Seen:  

22 minutes ago, Alayne said:

Well I might be mistaken, but there's allready a delay before being able to enter in the area again, and it's set to 12h...


if( #HuntRoomDelay > gettimetick(2) ){
		set .last,#HuntRoomDelay - gettimetick(2);
		set .@min,  .last % ( 24 * 3600 ) % 3600 / (60);
		mes "Wait for ^FF0000"+.@min+" Minutes^000000.";
		close;
	}

[...]

set #HuntRoomDelay,gettimetick(2) + ( .DelayHour * 3600 );

[...]

// Adding X Hour of Delay before can go in again.
set .DelayHour,12;

 

Ermmm really.. cuz im not try it yet..  im just change it and afraid if i was mess up.. so im asking for the help in here... well if that so im gonna try tonight.. thx @Alayne

Link to comment
Share on other sites

  • 0

  • Group:  Members
  • Topic Count:  54
  • Topics Per Day:  0.01
  • Content Count:  342
  • Reputation:   169
  • Joined:  02/25/12
  • Last Seen:  

Well come back if there's an issue but right now, can't find an error as it's written there.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...