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R> Autumn Headband headgear


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Posted (edited)

Hello quesooo you can try this for item on server (item_db)

5898,Autumn_Headband,Autumn Headband,4,20,,200,,10,,1,0x00000800,56,2,256,,100,1,1119,{ bonus2 bSkillUseSP,"SN_WINDWALK",20; bonus bLongAtkRate,5; if(getrefine()>=6) { bonus bAtk,2*(readparam(bInt)/5); } if(getrefine()>=8) { bonus2 bSkillAtk,"RA_ARROWSTORM",2*(BaseLevel/10); } },{},{}

and this for item on client (iteminfo)

[5898] = {
		unidentifiedDisplayName = "Hairband",
		unidentifiedResourceName = "머리띠",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Autumn Headband",
		identifiedResourceName = "가을머리띠",
		identifiedDescriptionName = {
			"A hairband with an array of autumn leaves attached to it. It displays the beauty of an autumn forest for all to see.",
			"------------------------",
			"Reduces SP cost of ^0000FFWind Walk^000000 by 20.",
			"------------------------",
			"Increases long range physical attacks by 5%.",
			"------------------------",
			"Refine Level ^0000FF+7^000000:",
			"Increases ATK by 2 for every 5 base INT.",
			"Refine Level ^0000FF+9^000000:",
			"Increases ^0000FFArrow Storm^000000 damage by 2% for every 10 Base Level.",
			"------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 10^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^006600 20^000000",
			"Level Requirement:^006600 100^000000",
			"Jobs:^6666CC Ranger^000000"
		},
		slotCount = 1,
		ClassNum = 1119

 

Edited by yoonjunho
  • MVP 1
  • 0
Posted
1 hour ago, yoonjunho said:

Hello quesooo you can try this for item on server (item_db)


5898,Autumn_Headband,Autumn Headband,4,20,,200,,10,,1,0x00000800,56,2,256,,100,1,1119,{ bonus2 bSkillUseSP,"SN_WINDWALK",20; bonus bLongAtkRate,5; if(getrefine()>=6) { bonus bAtk,2*(readparam(bInt)/5); } if(getrefine()>=8) { bonus2 bSkillAtk,"RA_ARROWSTORM",2*(BaseLevel/10); } },{},{}

and this for item on client (iteminfo)


[5898] = {
		unidentifiedDisplayName = "Hairband",
		unidentifiedResourceName = "머리띠",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Autumn Headband",
		identifiedResourceName = "가을머리띠",
		identifiedDescriptionName = {
			"A hairband with an array of autumn leaves attached to it. It displays the beauty of an autumn forest for all to see.",
			"------------------------",
			"Reduces SP cost of ^0000FFWind Walk^000000 by 20.",
			"------------------------",
			"Increases long range physical attacks by 5%.",
			"------------------------",
			"Refine Level ^0000FF+7^000000:",
			"Increases ATK by 2 for every 5 base INT.",
			"Refine Level ^0000FF+9^000000:",
			"Increases ^0000FFArrow Storm^000000 damage by 2% for every 10 Base Level.",
			"------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 10^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^006600 20^000000",
			"Level Requirement:^006600 100^000000",
			"Jobs:^6666CC Ranger^000000"
		},
		slotCount = 1,
		ClassNum = 1119

 

thank you problem solve ! ^_^

 

how about other ranger sets?

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