Hello anyone help me.. i disbled normal cards already ,
my question posible changes only MVP and Miniboss cards only? credits script Euphy thanks
MVP cards and MINI boss card and if they trade Rare boss card points is different from the original 5 point each mvp to 10points please help me thank you in advance.
prontera,164,168,3 script Card Trader 90,{
mes "[ Card Trader ]";
mes "Hi, "+strcharinfo(0)+"!";
mes "What can I do for you?";
next;
switch(select(" > Information: > Trade in cards: > Point shop (^0055FF"+getd(.Points$)+"^000000): > Leave")) {
case 1:
mes "[ Card Trader ]";
mes "Do you find that you've got";
mes "useless cards lying around?";
mes "I'll be glad to take them off";
mes "your hands!";
next;
mes "[ Card Trader ]";
mes "I'll give you ^0055FF"+.Points[0]+" Point"+((.Points[0] == 1)?"":"s")+"^000000 for each";
mes "card you give me, and";
mes "^0055FF"+.Points[1]+" Points^000000 for MVP cards.";
mes "You can trade those points";
mes "for items later on.";
mes "How does that sound?";
emotion e_cash;
close;
case 2:
mes "[ Card Trader ]";
mes "Select the cards you";
mes "want to trade in.";
if (.Level) {
mes " ";
mes "They must be dropped";
mes "by monsters of level";
mes .Level+" and above.";
}
deletearray @sold_nameid[0],getarraysize(@sold_nameid);
callshop "card_shop",2;
npcshopattach "card_shop";
end;
case 3:
mes "[ Card Trader ]";
mes "You have ^0055FF"+getd(.Points$)+"^000000 Point"+((getd(.Points$) == 1)?".":"s.");
callshop "card_shop",1;
npcshopattach "card_shop";
end;
case 4:
mes "[ Card Trader ]";
mes "*yawn*";
mes "See you later!";
emotion e_yawn;
close;
}
OnSellItem:
mes "Cards to sell:";
mes "-----------------------------------";
for(set .@i,0; .@i<getarraysize(@sold_nameid); set .@i,.@i+1)
if (@sold_nameid[.@i] > 4000 && @sold_nameid[.@i] < 4700) {
set .@mvp, compare(.MVP$,""+@sold_nameid[.@i]);
if (!.@mvp) {
continue;
}
set .@card_id[getarraysize(.@card_id)], @sold_nameid[.@i];
set .@card_amt[getarraysize(.@card_amt)], @sold_quantity[.@i];
mes ((.@mvp)?" ^FF0000":" ^777777")+@sold_quantity[.@i]+"x "+getitemname(@sold_nameid[.@i])+"^000000";
set .@card_total, .@card_total+(@sold_quantity[.@i]*((.@mvp)?.Points[1]:.Points[0]));
}
deletearray @sold_nameid[0], getarraysize(@sold_nameid);
deletearray @sold_quantity[0], getarraysize(@sold_quantity);
if (!.@card_id) {
mes " ^777777(none)^000000";
emotion e_swt;
next;
close;
}
mes " ";
mes "---------- Total: ^0055FF"+.@card_total+" pt.^000000 -------";
next;
if(select(" > ^0055FFComplete trade...^000000: > ^777777Cancel^000000") == 2) {
mes "[ Card Trader ]";
mes "Oh, okay...";
emotion e_hmm;
close;
}
for(set .@i,0; .@i<getarraysize(.@card_id); set .@i,.@i+1)
delitem .@card_id[.@i],.@card_amt[.@i];
setd .Points$, getd(.Points$)+.@card_total;
mes "[ Card Trader ]";
mes "All done!";
emotion e_ho;
close;
OnBuyItem:
for(set .@i,0; .@i<getarraysize(@bought_nameid); set .@i,.@i+1)
for(set .@j,0; .@j<getarraysize(.Shop); set .@j,.@j+2)
if (@bought_nameid[.@i] == .Shop[.@j]) {
set .@cost, .@cost+(.Shop[.@j+1]*@bought_quantity[.@i]);
break;
}
if (.@cost > getd(.Points$)) {
mes "[ Card Trader ]";
mes "You don't have enough Points.";
emotion e_omg;
}
else {
mes "Items purchased:";
mes "-----------------------------------";
for(set .@i,0; .@i<getarraysize(@bought_nameid); set .@i,.@i+1) {
getitem @bought_nameid[.@i], @bought_quantity[.@i];
mes " ^777777"+@bought_quantity[.@i]+"x "+getitemname(@bought_nameid[.@i])+"^000000";
}
mes " ";
mes "---------- Total: ^0055FF"+.@cost+" pt.^000000 -------";
setd .Points$, getd(.Points$)-.@cost;
emotion e_cash;
}
deletearray @bought_nameid[0], getarraysize(@bought_nameid);
deletearray @bought_quantity[0], getarraysize(@bought_quantity);
close;
OnInit:
set .Level,0; // Minimum monster level to trade corresponding cards.
set .Points$,"#Card_Points"; // Variable to store points.
setarray .Shop[0], // Card Shop items: <ID>,<point cost>
14508,10,616,10;
setarray .Points[0],1,100; // Points per <normal card>,<MVP card>
set .MVP$, // List of MVP cards.
"4121,4123,4128,4131,4132,4134,4135,4137,4143,4144,4145,4146,4147,4148,4168,4236,"+
"4241,4263,4276,4302,4305,4318,4324,4330,4342,4357,4359,4361,4363,4365,4399,4403,4407";
Question
Dev Blaze
Hello anyone help me.. i disbled normal cards already ,
my question posible changes only MVP and Miniboss cards only? credits script Euphy thanks
MVP cards and MINI boss card and if they trade Rare boss card points is different from the original 5 point each mvp to 10points please help me thank you in advance.
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