- script Track down -1,{OnInit:
setarray .Map$[0],"alberta","geffen","gonryun","louyang","morocc","payon";
setarray .MVP[0],1511,1785,1630,1039,1272,1719,1389,1115,1418,1252,1086,1885,1492,1734,1251,1688,2156,1373,1147,1087,1190,1038,1157,1159,1623,1583,1312,1685,1658,1046,1112,1871,1768,2165,1832,2202,1779,2131,1059,1150,2022,1708,1751;end;OnMinute30:
killmonster .Map$[.RandMap],"All";set.Spawn,rand(43,43);set.RandMap,rand( getarraysize(.Map$));for(set.@i,0;.@i<getarraysize(.MVP);set.@i,.@i+1){
monster .Map$[.RandMap],0,0,"--ja--",.MVP[.@i],1,strnpcinfo(0)+"::OnKilled";}
announce ""+.Spawn+" troublemaker MVPs at "+.Map$[.RandMap]+" .",0;end;OnKilled:set.Spawn,.Spawn-1;if(.Spawn) announce "[ "+strnpcinfo(0)+" ] There are now "+.Spawn+" MVPs Remaining.",bc_map;else{
announce "All mvps has been defeated. The peace is recovered.",0;set.Status,0;}end;}
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Tobi
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