1 Tokei Posted June 7, 2017 Posted June 7, 2017 (edited) I'd go with if (checkoption(0x2|0x4|0x4000|0x40)) { mes "Please unhide yourself."; close; } Where 0x2 = OPTION_HIDE 0x4 = OPTION_CLOAK 0x40 = OPTION_INVISIBLE (GM hide and feint bomb) 0x4000 = OPTION_CHASEWALK Edited June 7, 2017 by Tokei 6 Quote
0 Deleted User Posted June 6, 2017 Posted June 6, 2017 14 minutes ago, paw said: How to not let an invisible player talk to an NPC? prontera.gat, 156, 180, 5 script Detective 100,{ if( getstatus(SC_HIDING) ) { mes "Please unhide your self."; close; } else { mes "How may i help you?"; close; } } 1 Quote
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paw
How to not let an invisible player talk to an NPC?
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