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Instance: Prison Break


Contents: 

  • 3 map files (.gat .gnd .rsw)
  • 1 instance script file (.txt)

This is just a quick instance script i wrote for a server i used to develop for. It uses a slightly modified version of the default @jail map with the staircase and bars removed so that the mobs spawned inside each of the cells can roam around once they're spawned by the script. On entrance, 2 mobs are spawned, then once killed the script will spawn two more further down the corridor. When they're killed you get two more mobs spawned a little further up. etc etc until you reach the top of the map where MvPs are spawned in the cells at the top, one at a time.

There is no instance entrance script, you should decide how you want to create the instance yourself. This was designed to be IM_CHAR with a Base Level requirement of 99+ but it's up to you how you implement it. There are probably errors. If you can't fix them yourself, you shouldn't be running a server.

Prize is configured at the bottom of the script.

Don't forget to add to your db/import/instance_db.txt file.


 

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