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Atcommand "Summon"


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Posted

Hello, is it possible for an NPC to use a GM command "summon" in a certain map on a certain coordinates? (P.S. Yes it is possible.)
May I know as to how to achieve this?

Thank you.

5 answers to this question

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Posted (edited)

Sample:

prontera,156,160,4	script	Monster Trainer	757,{
mes "Need monster assistant?";
menu "Yes",-;
atcommand "@summon "+.monster+" "+.time;
end;

OnInit:
set .monster,2068;  	// monster Biotata
set .time,5;			// Duration in minutes
end;
}

 

Edited by Valor
  • Upvote 2
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Posted
1 minute ago, Valor said:

Sample:


prontera,156,160,4	script	Monster Trainer	757,{
mes "Need monster assistant?";
menu "Yes",-;
atcommand "@summon "+.monster+" "+.time;
end;

OnInit:
set .monster$,2068;  	// monster Biotata
set .time,5;			// Duration in minutes
end;
}

 

Thank you for such a wonderful answer Valor! However, can you tell me on how to make the summon appear in a specific map on a specific coordinates? Should I also set a map and its coordinates too? Thank you so much!

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Posted (edited)

change

prontera,156,160,4	script	Monster Trainer	757,{   // map and coordinate

or duplicate it
payon,100,100,4	duplicate(Monster Trainer)	Monster Trainer#payon	757

your font hurt my eyes

about summoned monster on spesific coodinate, idk bcs i think @summon created to summon monster nearby as your ally  unless u using other script command, instead of @summon.

monster "prontera",123,42,"Poringz0rd",2341,23,"Master::OnThisMobDeath";

 

Edited by Valor

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