why does my dice event not working?? i think its all complete
if not can you please edit my script and make it right thank you
this is the script
//======Name========================================
// Dice Event
//======Version=====================================
// 1.0
//======Author(s)===================================
// Sandbox
//======Comments====================================
// In loving memory of AstralRO
//==================================================
//Edit to where would you place the warper
prontera,156,186,5 script Dice Event Warper#dice 723,{
mes "Do you want to join the Dice Event?";
menu "Yes",-;
warp "quiz_02",55,87;
close;
}
- script DiceTrigger -1,{
OnInit:
disablenpc "Dice Event Warper#dice";
disablenpc "Claim Your Prize!#dice";
end;
OnDiceETrigger:
if(agitcheck() == 1) end;
enablenpc "Dice Event Warper#dice";
announce "Dice Event: We are going to have a Dice Event",bc_all,0x8A2BE2;
sleep2 1000;
announce "Dice Event: For those who want to join, please go prontera Middle!",bc_all,0x8A2BE2;
sleep2 1000;
announce "Dice Event: The Warper would be open for 1 minute",bc_all,0x8A2BE2;
sleep2 30000;
announce "Dice Event: Last 30 Seconds.",bc_all,0x8A2BE2;
sleep2 30000;
announce "Dice Event: Warper Closed.",bc_all,0x8A2BE2;
disablenpc "Dice Event Warper#dice";
areawarp "ra_temsky",86,149,113,134,"ra_temsky",99,114;
donpcevent "DiceEvent::OnDiceStart";
end;
}
quiz_02,55,90,3 script Got Stuck?#dice 779,{
mes "[ Got Stuck? ]";
mes "Do you wish to go back?";
menu "Yes",-;
warp "prontera",149,169;
close;
}
quiz_02,37,80,3 script Box 1 111,{
warp "quiz_02",37,70;
close;
}
quiz_02,49,80,3 script Box 2 111,{
warp "quiz_02",49,70;
close;
}
quiz_02,61,80,3 script Box 3 111,{
warp "quiz_02",61,70;
close;
}
quiz_02,73,80,3 script Box 4 111,{
warp "quiz_02",73,70;
close;
}
quiz_02,37,64,3 script Go Back#1 858,{
warp "quiz_02",55,76;
close;
}
quiz_02,49,64,3 script Go Back#2 858,{
warp "quiz_02",55,76;
close;
}
quiz_02,61,64,3 script Go Back#3 858,{
warp "quiz_02",55,76;
close;
}
quiz_02,73,64,3 script Go Back#4 858,{
warp "quiz_02",55,76;
close;
}
- script DiceEvent -1,{
OnDiceStart:
mapannounce "quiz_02","We are about to start the Dice event.",bc_blue;
sleep2 1000;
mapannounce "quiz_02","Rules are simple:",bc_blue;
sleep2 1000;
mapannounce "quiz_02","I'm going to pick a number, 1 to 4. Then I'll do a countdown from 5 to 0",bc_blue;
sleep2 1000;
mapannounce "quiz_02","All you have to do is go to box of the number you want",bc_blue;
sleep2 1000;
mapannounce "quiz_02","Example, If I get the number 4, All players standing on number 1 to 3 loses.",bc_blue;
sleep2 1000;
mapannounce "quiz_02","We'll do it again and again until we have 1 player left on this map.",bc_blue;
sleep2 2000;
mapannounce "quiz_02","Before I forget, you must GO INSIDE THE BOX! because if you're caught standing outside the box you'll be automatically disqualified!",bc_blue;
sleep2 2000;
mapannounce "quiz_02","That's it.. Now let's get it on!",bc_blue;
sleep2 3000;
goto L_start;
end;
L_start:
enablenpc "Go Back#1";
enablenpc "Go Back#2";
enablenpc "Go Back#3";
enablenpc "Go Back#4";
if(getmapusers("quiz_02") == 1) goto L_winner;
enablenpc "Box 1";
enablenpc "Box 2";
enablenpc "Box 3";
enablenpc "Box 4";
if(getmapusers("quiz_02") == 0) goto L_noone;
if(getmapusers("quiz_02") > 1) {
set $@number,rand(1,4);
sleep2 1000;
mapannounce "quiz_02","I'm ready to pick a number. Please go to the box of the number you want! Go go go!",bc_blue;
sleep2 20000;
mapannounce "quiz_02","5",bc_blue;
sleep2 1500;
mapannounce "quiz_02","4",bc_blue;
sleep2 1500;
mapannounce "quiz_02","3",bc_blue;
sleep2 1500;
mapannounce "quiz_02","2",bc_blue;
sleep2 1500;
mapannounce "quiz_02","1",bc_blue;
disablenpc "Box 1";
disablenpc "Box 2";
disablenpc "Box 3";
disablenpc "Box 4";
disablenpc "Go Back#1";
disablenpc "Go Back#2";
disablenpc "Go Back#3";
disablenpc "Go Back#4";
areawarp "quiz_02",32,95,79,76,"prontera",149,169;
areawarp "quiz_02",80,85,80,76,"prontera",149,169;
areawarp "quiz_02",31,85,31,76,"prontera",149,169;
if(getmapusers("quiz_02") == 0) goto L_noone;
sleep2 1000;
mapannounce "quiz_02","Time's Up. Winning number is "+$@number+"!",bc_blue;
if($@number == 4) goto L_Lose1;
if($@number == 3) goto L_Lose2;
if($@number == 2) goto L_Lose3;
if($@number == 1) goto L_Lose4;
end;
}
L_Lose1:
//Edit to where will you warp players that lost
areawarp "quiz_02",33,73,41,52,"prontera",149,169;
areawarp "quiz_02",45,73,53,52,"prontera",149,169;
areawarp "quiz_02",57,73,65,52,"prontera",149,169;
goto L_start;
end;
L_Lose2:
//Edit to where will you warp players that lost
areawarp "quiz_02",33,73,41,52,"prontera",149,169;
areawarp "quiz_02",45,73,53,52,"prontera",149,169;
areawarp "quiz_02",69,73,77,52,"prontera",149,169;
goto L_start;
end;
L_Lose3:
//Edit to where will you warp players that lost
areawarp "quiz_02",33,73,41,52,"prontera",149,169;
areawarp "quiz_02",57,73,65,52,"prontera",149,169;
areawarp "quiz_02",69,73,77,52,"prontera",149,169;
goto L_start;
end;
L_Lose4:
//Edit to where will you warp players that lost
areawarp "quiz_02",45,73,53,52,"prontera",149,169;
areawarp "quiz_02",57,73,65,52,"prontera",149,169;
areawarp "quiz_02",69,73,77,52,"prontera",149,169;
goto L_start;
end;
L_noone:
announce "No one won the Dice Event!",bc_all,0x8A2BE2;
disablenpc "Claim Your Prize!#dice";
disablenpc "Dice Event Warper#dice";
end;
L_winner:
enablenpc "Claim Your Prize!#dice";
disablenpc "Dice Event Warper#dice";
end;
}
quiz_02,55,84,3 script Claim Your Prize!#dice 904,{
getitem 671,1; //Edit on what prize would you give to the winner
announce strcharinfo(0)+" won the Dice Event!",bc_all,0x8A2BE2;
disablenpc "Claim Your Prize!#dice";
disablenpc "Dice Event Warper#dice";
warp "prontera",149,169;
close;
end;
}
quiz_02 mapflag nowarp
quiz_02 mapflag nowarpto
quiz_02 mapflag noskill
quiz_02 mapflag noteleport
quiz_02 mapflag nomemo
quiz_02 mapflag nosave SavePoint
quiz_02 mapflag noicewall
quiz_02 mapflag noloot
Question
Quesooo
Good day again rathena i have question
why does my dice event not working?? i think its all complete
if not can you please edit my script and make it right thank you
this is the script
//======Name======================================== // Dice Event //======Version===================================== // 1.0 //======Author(s)=================================== // Sandbox //======Comments==================================== // In loving memory of AstralRO //================================================== //Edit to where would you place the warper prontera,156,186,5 script Dice Event Warper#dice 723,{ mes "Do you want to join the Dice Event?"; menu "Yes",-; warp "quiz_02",55,87; close; } - script DiceTrigger -1,{ OnInit: disablenpc "Dice Event Warper#dice"; disablenpc "Claim Your Prize!#dice"; end; OnDiceETrigger: if(agitcheck() == 1) end; enablenpc "Dice Event Warper#dice"; announce "Dice Event: We are going to have a Dice Event",bc_all,0x8A2BE2; sleep2 1000; announce "Dice Event: For those who want to join, please go prontera Middle!",bc_all,0x8A2BE2; sleep2 1000; announce "Dice Event: The Warper would be open for 1 minute",bc_all,0x8A2BE2; sleep2 30000; announce "Dice Event: Last 30 Seconds.",bc_all,0x8A2BE2; sleep2 30000; announce "Dice Event: Warper Closed.",bc_all,0x8A2BE2; disablenpc "Dice Event Warper#dice"; areawarp "ra_temsky",86,149,113,134,"ra_temsky",99,114; donpcevent "DiceEvent::OnDiceStart"; end; } quiz_02,55,90,3 script Got Stuck?#dice 779,{ mes "[ Got Stuck? ]"; mes "Do you wish to go back?"; menu "Yes",-; warp "prontera",149,169; close; } quiz_02,37,80,3 script Box 1 111,{ warp "quiz_02",37,70; close; } quiz_02,49,80,3 script Box 2 111,{ warp "quiz_02",49,70; close; } quiz_02,61,80,3 script Box 3 111,{ warp "quiz_02",61,70; close; } quiz_02,73,80,3 script Box 4 111,{ warp "quiz_02",73,70; close; } quiz_02,37,64,3 script Go Back#1 858,{ warp "quiz_02",55,76; close; } quiz_02,49,64,3 script Go Back#2 858,{ warp "quiz_02",55,76; close; } quiz_02,61,64,3 script Go Back#3 858,{ warp "quiz_02",55,76; close; } quiz_02,73,64,3 script Go Back#4 858,{ warp "quiz_02",55,76; close; } - script DiceEvent -1,{ OnDiceStart: mapannounce "quiz_02","We are about to start the Dice event.",bc_blue; sleep2 1000; mapannounce "quiz_02","Rules are simple:",bc_blue; sleep2 1000; mapannounce "quiz_02","I'm going to pick a number, 1 to 4. Then I'll do a countdown from 5 to 0",bc_blue; sleep2 1000; mapannounce "quiz_02","All you have to do is go to box of the number you want",bc_blue; sleep2 1000; mapannounce "quiz_02","Example, If I get the number 4, All players standing on number 1 to 3 loses.",bc_blue; sleep2 1000; mapannounce "quiz_02","We'll do it again and again until we have 1 player left on this map.",bc_blue; sleep2 2000; mapannounce "quiz_02","Before I forget, you must GO INSIDE THE BOX! because if you're caught standing outside the box you'll be automatically disqualified!",bc_blue; sleep2 2000; mapannounce "quiz_02","That's it.. Now let's get it on!",bc_blue; sleep2 3000; goto L_start; end; L_start: enablenpc "Go Back#1"; enablenpc "Go Back#2"; enablenpc "Go Back#3"; enablenpc "Go Back#4"; if(getmapusers("quiz_02") == 1) goto L_winner; enablenpc "Box 1"; enablenpc "Box 2"; enablenpc "Box 3"; enablenpc "Box 4"; if(getmapusers("quiz_02") == 0) goto L_noone; if(getmapusers("quiz_02") > 1) { set $@number,rand(1,4); sleep2 1000; mapannounce "quiz_02","I'm ready to pick a number. Please go to the box of the number you want! Go go go!",bc_blue; sleep2 20000; mapannounce "quiz_02","5",bc_blue; sleep2 1500; mapannounce "quiz_02","4",bc_blue; sleep2 1500; mapannounce "quiz_02","3",bc_blue; sleep2 1500; mapannounce "quiz_02","2",bc_blue; sleep2 1500; mapannounce "quiz_02","1",bc_blue; disablenpc "Box 1"; disablenpc "Box 2"; disablenpc "Box 3"; disablenpc "Box 4"; disablenpc "Go Back#1"; disablenpc "Go Back#2"; disablenpc "Go Back#3"; disablenpc "Go Back#4"; areawarp "quiz_02",32,95,79,76,"prontera",149,169; areawarp "quiz_02",80,85,80,76,"prontera",149,169; areawarp "quiz_02",31,85,31,76,"prontera",149,169; if(getmapusers("quiz_02") == 0) goto L_noone; sleep2 1000; mapannounce "quiz_02","Time's Up. Winning number is "+$@number+"!",bc_blue; if($@number == 4) goto L_Lose1; if($@number == 3) goto L_Lose2; if($@number == 2) goto L_Lose3; if($@number == 1) goto L_Lose4; end; } L_Lose1: //Edit to where will you warp players that lost areawarp "quiz_02",33,73,41,52,"prontera",149,169; areawarp "quiz_02",45,73,53,52,"prontera",149,169; areawarp "quiz_02",57,73,65,52,"prontera",149,169; goto L_start; end; L_Lose2: //Edit to where will you warp players that lost areawarp "quiz_02",33,73,41,52,"prontera",149,169; areawarp "quiz_02",45,73,53,52,"prontera",149,169; areawarp "quiz_02",69,73,77,52,"prontera",149,169; goto L_start; end; L_Lose3: //Edit to where will you warp players that lost areawarp "quiz_02",33,73,41,52,"prontera",149,169; areawarp "quiz_02",57,73,65,52,"prontera",149,169; areawarp "quiz_02",69,73,77,52,"prontera",149,169; goto L_start; end; L_Lose4: //Edit to where will you warp players that lost areawarp "quiz_02",45,73,53,52,"prontera",149,169; areawarp "quiz_02",57,73,65,52,"prontera",149,169; areawarp "quiz_02",69,73,77,52,"prontera",149,169; goto L_start; end; L_noone: announce "No one won the Dice Event!",bc_all,0x8A2BE2; disablenpc "Claim Your Prize!#dice"; disablenpc "Dice Event Warper#dice"; end; L_winner: enablenpc "Claim Your Prize!#dice"; disablenpc "Dice Event Warper#dice"; end; } quiz_02,55,84,3 script Claim Your Prize!#dice 904,{ getitem 671,1; //Edit on what prize would you give to the winner announce strcharinfo(0)+" won the Dice Event!",bc_all,0x8A2BE2; disablenpc "Claim Your Prize!#dice"; disablenpc "Dice Event Warper#dice"; warp "prontera",149,169; close; end; } quiz_02 mapflag nowarp quiz_02 mapflag nowarpto quiz_02 mapflag noskill quiz_02 mapflag noteleport quiz_02 mapflag nomemo quiz_02 mapflag nosave SavePoint quiz_02 mapflag noicewall quiz_02 mapflag noloot
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