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srhmike

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  1. srhmike's post in getting to new guild dungeon was marked as the answer   
    That link gave you the map name to where the MvP was located. 
    Guild Investments -- http://irowiki.org/wiki/Guild_Dungeon_Investment_System
     
     
  2. srhmike's post in (SOLVED) DEBUG shown on map-server console everytime player drop item or get item was marked as the answer   
    Did you change anything in your conf/log_athena.conf?
    And is your MySQL Log database in conf/inter_athena.conf correctly entered?
    // MySQL Log Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: ragnarok log_db_pw: ragnarok log_db_db: ragnarok log_codepage: log_login_db: loginlog And did you change anything in the Mysql database Tables, located at the bottom of conf/inter_athena.conf?
  3. srhmike's post in Monster Script, Need help identifying the values was marked as the answer   
    https://github.com/rathena/rathena/wiki/Permanent_Monster_Spawn
  4. srhmike's post in [Ask] Where db to set achievement system in client 2015 ++ ? was marked as the answer   
    Its not merged into master yet,  you can get it from the pull request, but at the moment there's some conflicts with the files,until they update.
  5. srhmike's post in Help with npc of invasion was marked as the answer   
    monster .RandomMap$,0,0,"INVASION BOSS",.BossCount[.@i],.BossCount[.@i+1],strnpcinfo(0)+"::OnBossKilled"; Change where it says Invasion Boss
  6. srhmike's post in ERRO NA SQL DB was marked as the answer   
    Need to import the sql file that contains the vend_coin
  7. srhmike's post in can't login (cent0s) was marked as the answer   
    Make sure you set the IP in your clientinfo.xml in your servers GRF.
    You can get latest files for grf at https://github.com/zackdreaver
  8. srhmike's post in Character screen crash was marked as the answer   
    Need to make sure have fully updated kRO.
    Have latest translation and lua files from  https://github.com/zackdreaver
    Make sure any custom items have been added correctly into the LUA files and item DB.
  9. srhmike's post in Help error job_exp.txt was marked as the answer   
    For levels that high you need to use job_exp in the db/import folder.
     
  10. srhmike's post in How to change priest and high priest sprites ? was marked as the answer   
    Did you double check to make sure those sprites that you changed to are, indeed, actually different sprite
     
    Check images
    ÇÏÀÌÇÁ¸®_¿©.spr
    ÇÏÀÌÇÁ¸®_¿©.act
    ÇÁ¸®½ºÆ®_¿©.act
    ÇÁ¸®½ºÆ®_¿©.spr


  11. srhmike's post in hi where can i get latest iteminfo.lua(pre-re) was marked as the answer   
    https://github.com/zackdreaver/ROenglishPRE
  12. srhmike's post in Item_db script for Faceworm Queen Leg was marked as the answer   
    13089,FaceWorm_Leg,Faceworm Leg,5,20,,500,110:50,,1,1,0x028F5EEF,63,2,2,3,24,1,1,{ bonus bAtkEle,Ele_Poison; autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }"; },{},{} 13090,FaceWormQueen_Leg,Faceworm Queen Leg,5,20,,500,180:120,,1,2,0x028F5EEF,63,2,2,4,100,1,1,{ bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\"NPC_EARTHQUAKE\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }"; },{},{}  
  13. srhmike's post in s_storage error on map server was marked as the answer   
    Did you edit your max storage space?
    Its to big. 731 is safe limit I believe. 
  14. srhmike's post in WoE Starting alone?? was marked as the answer   
    rathena\npc\scripts_custom.conf
    // - Guild WoE time settings npc: npc/guild/agit_controller.txt  --- comment it out then scroll down
    // - WoE SE time settings npc: npc/guild2/agit_start_se.txt ---comment it out Then goto
    rathena\npc\re\scripts_guild.conf
    npc: npc/re/guild3/agit_start_te.txt ----comment it out  
  15. srhmike's post in BUZZ.. friend in need here was marked as the answer   
    At the top, youll see next to Forums, a link called Docs.  Click that, and select Get Started.  Then choose what OS your installing on.
  16. srhmike's post in Missing Texture was marked as the answer   
    Look in the basic interface/collection_bg.bmp
     
  17. srhmike's post in Autokick a player was marked as the answer   
    - script baselvl_kick_map -1,{ OnInit: .max_level = 35; .map$ = "new_zone01"; setmapflag .map$,mf_loadevent; end; OnPCLoadMapEvent: if ( strcharinfo(3) == .map$ && BaseLevel >= .max_level ) { warp "prontera",150,150; } end; OnPCBaseLvUpEvent: if ( strcharinfo(3) == .map$ && BaseLevel >= .max_level ) { warp "prontera",150,150; } end; }  
  18. srhmike's post in Can't figure out what syntax is wrong in my script. was marked as the answer   
    new_3-1,50,113,6 script Willcom Maan 405,{ if( !#Freebies ){ set #Freebies,1; mes "Welcome to Exia Start RO, Here's some rewards"; getitem 1203,1; }else{ mes "You have claim the Reward already."; close; } } Try that.
  19. srhmike's post in Crashes with certain mobs was marked as the answer   
    Make sure its all the way updated after you get the new one.
    If its corrupt grf, try as you suggested by getting that new kro.
    Also, you should make grf with https://github.com/zackdreaver/ROenglishRE
    for your servers grf.
  20. srhmike's post in bind ip - what is it used for? was marked as the answer   
    // NOTE: This allows you to run multiple servers on multiple interfaces
    // while using the same ports for each server.
    A machine can have more than one ip address, this binds the ip to the server.  So if you wanted to host a low rate and a high rate off the same machine, this setting would allow it.  
  21. srhmike's post in Ammunition was marked as the answer   
    battle\battle.conf
    // Are arrows/ammo consumed when used on a bow/gun? // 0 = No // 1 = Yes // 2 = Yes even for skills that do not specify arrow consumption when said // skill is weapon-based and used with ranged weapons (auto-guesses which // skills should consume ammo when it's acquired via a card or plagiarize) arrow_decrement: 1  
  22. srhmike's post in GM Appearance was marked as the answer   
    When you differ you client, or the options in NEMO, select remove GM Sprites.  Or, go edit your clientinfo and take your account ID off of the admin.  
  23. srhmike's post in Refine when equipped. was marked as the answer   
  24. srhmike's post in Guild Size. was marked as the answer   
    src\common\mmo.h
    #define MAX_GUILD 16+10*6 ///Increased max guild members +6 per 1 extension levels [Lupus]  
  25. srhmike's post in Client crashing after opening was marked as the answer   
    https://github.com/zackdreaver/ROenglishRE
     
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