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How to reduce Extremity Fist Damage


lexaeus

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Hi Rathenian,

Good Day!

Seeking for the level of your assistance. I'am still having issue with the damage of ExtremityFist on my server. I tried modifying the following but to no avail.

Here's my sample config :

battle.c

        case MO_EXTREMITYFIST:
            skillratio += 100 * (7 + min(sstatus->sp,6000)/ 10);
            skillratio = min(500000,skillratio); //We stop at roughly 50k SP for overflow protection
            break;

core.h

/// Uncomment to enable skills damage adjustments
/// By enabling this, db/skill_damage.txt and the skill_damage mapflag will adjust the
/// damage rate of specified skills.
//#define ADJUST_SKILL_DAMAGE           <<<<<< i supposed it is switched off

lastly no changes made on skill_damage_db.txt

 

Regards,

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uncomment

#define ADJUST_SKILL_DAMAGE

then recompile your server

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You already quoted the relevant parts, so why not just change the formula to your liking? How would you like the damage to be like?

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Thank you for your response Bringer and Playtester, May only question is this part. skillratio = min(500000,skillratio); 500000 is the %?

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Err, yes. That means it can deal 5000xATK at max.

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thank you for clarifying.

 

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