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opening the storage when using an item


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Essentially, you can just use "openstorage; end;", though following the other items in the database that provide access to the kafra storage would be a good way to go. The Kafra Card (id:12211) uses callfunc "F_CashStore"; to bring up an npc dialogue window which then opens the storage. It's up to you how you implement this.

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You would set the item type to "11" which means "delayed consumption". You can use any script command and the item won't be eaten up by the server, with the exception of "itemskill" commands.

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1 hour ago, Akkarin said:

You would set the item type to "11" which means "delayed consumption". You can use any script command and the item won't be eaten up by the server, with the exception of "itemskill" commands.

ok but what would be the command to open up storage at will when using the item?

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