cahadeyelo Posted February 13, 2017 Group: Members Topic Count: 70 Topics Per Day: 0.02 Content Count: 172 Reputation: 1 Joined: 11/13/14 Last Seen: 3 hours ago Share Posted February 13, 2017 is there any resembling command to getinventorylist that checks the cart inventory instead of the inventory of the invoking player? Quote Link to comment Share on other sites More sharing options...
0 HappyMan Posted February 14, 2017 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 191 Reputation: 25 Joined: 07/19/14 Last Seen: June 26, 2019 Share Posted February 14, 2017 11 hours ago, cahadeyelo said: is there any resembling command to getinventorylist that checks the cart inventory instead of the inventory of the invoking player? you can use #cartlist command Quote Link to comment Share on other sites More sharing options...
0 cahadeyelo Posted February 14, 2017 Group: Members Topic Count: 70 Topics Per Day: 0.02 Content Count: 172 Reputation: 1 Joined: 11/13/14 Last Seen: 3 hours ago Author Share Posted February 14, 2017 sir, there's no cartlist command on script_command.txt Quote Link to comment Share on other sites More sharing options...
0 HappyMan Posted February 14, 2017 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 191 Reputation: 25 Joined: 07/19/14 Last Seen: June 26, 2019 Share Posted February 14, 2017 1 hour ago, cahadeyelo said: sir, there's no cartlist command on script_command.txt try it and also its working mam. use the latest file. Quote Link to comment Share on other sites More sharing options...
0 cahadeyelo Posted February 14, 2017 Group: Members Topic Count: 70 Topics Per Day: 0.02 Content Count: 172 Reputation: 1 Joined: 11/13/14 Last Seen: 3 hours ago Author Share Posted February 14, 2017 how exactly can i use #cartlist on this script? getinventorylist; if( @inventorylist_count > 0 ){ mes "[ Baphomet ]"; mes "Please empty your inventory before entering the ^0000FFGreenwood Lake Dungeon^000000."; close; } Quote Link to comment Share on other sites More sharing options...
0 HappyMan Posted February 16, 2017 Group: Members Topic Count: 20 Topics Per Day: 0.01 Content Count: 191 Reputation: 25 Joined: 07/19/14 Last Seen: June 26, 2019 Share Posted February 16, 2017 On 2/15/2017 at 1:00 AM, cahadeyelo said: how exactly can i use #cartlist on this script? getinventorylist; if( @inventorylist_count > 0 ){ mes "[ Baphomet ]"; mes "Please empty your inventory before entering the ^0000FFGreenwood Lake Dungeon^000000."; close; } use atcommand "#cartlist "+strcharinfo(0); kindly click heart button to give me a reputation if i already help you thanks. Quote Link to comment Share on other sites More sharing options...
0 cahadeyelo Posted February 16, 2017 Group: Members Topic Count: 70 Topics Per Day: 0.02 Content Count: 172 Reputation: 1 Joined: 11/13/14 Last Seen: 3 hours ago Author Share Posted February 16, 2017 can you set an example of that command in a simple script that preventing the player to get through while interacting on the npc Quote Link to comment Share on other sites More sharing options...
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cahadeyelo
is there any resembling command to getinventorylist that checks the cart inventory instead of the inventory of the invoking player?
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