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Adding custom Weapon for 2015


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Posted (edited)

how to add custom weapon?

please send me some guide like video or something thanks..

i manage to add custom weapon but its not showing..

iteminfo.lua

[13423] = {
        unidentifiedDisplayName = "13423",
        unidentifiedResourceName = "13423",
        unidentifiedDescriptionName = { },
        identifiedDisplayName = "13423",
        identifiedResourceName = "13423",
        identifiedDescriptionName = {
            "trial sword",
            "^FF0000Unrefineable^000000",
            "Class:^6666CC One-Handed Sword^000000",
            "Attack:^CC0000 147^000000",
            "Weight:^009900 0^000000",
            "Weapon Level:^009900 2^000000",
            "Level Requirement:^009900 26^000000",
            "Jobs:^6666CC Swordman classes^000000"
        },
        slotCount = 4,
        ClassNum = 100

item_db.txt

13423,13423,13423,5,0,,0,185,,1,4,0xFFFFFFFF,7,2,2,3,1,0,100,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{}

luafiles514/datainfo/weapontable.lub

WEAPONTYPE_Spoon = 98,
    WEAPONTYPE_FOXTAIL_BROWN = 99,
    WEAPONTYPE_13423 = 100

 

Edited by Emistry
Please use CODEBOX.

4 answers to this question

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  • 0
Posted (edited)

how to add custom weapon?

please send me some guide like video or something thanks..

i manage to add custom weapon but its not showing..

iteminfo.lua

[13423] = {
        unidentifiedDisplayName = "13423",
        unidentifiedResourceName = "13423",
        unidentifiedDescriptionName = { },
        identifiedDisplayName = "13423",
        identifiedResourceName = "13423",
        identifiedDescriptionName = {
            "trial sword",
            "^FF0000Unrefineable^000000",
            "Class:^6666CC One-Handed Sword^000000",
            "Attack:^CC0000 147^000000",
            "Weight:^009900 0^000000",
            "Weapon Level:^009900 2^000000",
            "Level Requirement:^009900 26^000000",
            "Jobs:^6666CC Swordman classes^000000"
        },
        slotCount = 4,
        ClassNum = 100

item_db.txt

13423,13423,13423,5,0,,0,185,,1,4,0xFFFFFFFF,7,2,2,3,1,0,100,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{}

luafiles514/datainfo/weapontable.lub

Weapon_IDs = {

    WEAPONTYPE_Spoon = 98,
    WEAPONTYPE_FOXTAIL_BROWN = 99,
    WEAPONTYPE_13423 = 100

}
WeaponNameTable = {

    [Weapon_IDs.WEAPONTYPE_Staff_Of_Soul] = "_1472",
    [Weapon_IDs.WEAPONTYPE_Wizardy_Staff] = "_1473",
    [Weapon_IDs.WEAPONTYPE_13423] = "_13423"
}
Expansion_Weapon_IDs = {

    [Weapon_IDs.WEAPONTYPE_FOXTAIL_BROWN] = Weapon_IDs.WEAPONTYPE_ROD,
    [Weapon_IDs.WEAPONTYPE_FOXTAIL_GREEN] = Weapon_IDs.WEAPONTYPE_ROD,
    [Weapon_IDs.WEAPONTYPE_13423] = Weapon_IDs.WEAPONTYPE_SWORD
}

data/sprite/Àΰ£Á·/°Ë»ç

°Ë»ç_³²_13423.act & °Ë»ç_³²_13423.spr 

°Ë»ç_¿©_13423.act & °Ë»ç_¿©_13423.spr

data/sprite/¾ÆÀÌÅÛ

13423.spr

13423.act

data/sprite/¾Ç¼¼»ç¸®/³²

°Ë»ç_³²_13423.act & °Ë»ç_³²_13423.spr 

data/sprite/¾Ç¼¼»ç¸®/¿©

°Ë»ç_¿©_13423.act
°Ë»ç_¿©_13423.spr

data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item

13423.bmp

data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection

13423.bmp

 

i equip i got no error but sprite is not showing and my character is not showing any weapon

when attacking. it 

screenChua Ragnarok Offli000.jpg

Edited by Emistry
Please use CODEBOX.
  • 0
Posted

trouble with adding custom weapon.. my client date is... 2013-12-23cRagexe
already done this..


[40617] = {
        unidentifiedDisplayName = "One-Handed Spear",
        unidentifiedResourceName = "쟈벨린",
        unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
        identifiedDisplayName = "Lod_Spear",
        identifiedResourceName = "lod_spear",
        identifiedDescriptionName = {
            "Vit +25",
            "Class :^777777 Dagger^000000",
            "Attack :^777777 200^000000",
            "Weight :^777777 60^000000",
            "Weapon Level :^777777 4^000000",
            "Applicable Job :^777777 Swordsman Class^000000",
        },
        slotCount = 4,
        ClassNum = 103
    },

 

 

WEAPONTYPE_Lod_Spear = 103

[Weapon_IDs.WEAPONTYPE_Lod_Spear] = "_40617"

 [Weapon_IDs.WEAPONTYPE_Lod_Spear] = Weapon_IDs.WEAPONTYPE_SPEAR

 

Àΰ£Á·

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.act

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.spr

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.act

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.spr

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.act

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.spr

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.act

½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.spr

¾ÆÀÌÅÛ

lod_spear.act

lod_spear.spr

¾Ç¼¼»ç¸®

¿©_lod_spear.act

¿©_lod_spear.spr

 

³²_lod_spear.act

³²_lod_spear.spr

HELP PLEASE!!!

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