bspace88 Posted November 27, 2016 Posted November 27, 2016 (edited) how to add custom weapon? please send me some guide like video or something thanks.. i manage to add custom weapon but its not showing.. iteminfo.lua [13423] = { unidentifiedDisplayName = "13423", unidentifiedResourceName = "13423", unidentifiedDescriptionName = { }, identifiedDisplayName = "13423", identifiedResourceName = "13423", identifiedDescriptionName = { "trial sword", "^FF0000Unrefineable^000000", "Class:^6666CC One-Handed Sword^000000", "Attack:^CC0000 147^000000", "Weight:^009900 0^000000", "Weapon Level:^009900 2^000000", "Level Requirement:^009900 26^000000", "Jobs:^6666CC Swordman classes^000000" }, slotCount = 4, ClassNum = 100 item_db.txt 13423,13423,13423,5,0,,0,185,,1,4,0xFFFFFFFF,7,2,2,3,1,0,100,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{} luafiles514/datainfo/weapontable.lub WEAPONTYPE_Spoon = 98, WEAPONTYPE_FOXTAIL_BROWN = 99, WEAPONTYPE_13423 = 100 Edited December 6, 2016 by Emistry Please use CODEBOX. Quote
0 bspace88 Posted November 27, 2016 Author Posted November 27, 2016 (edited) how to add custom weapon? please send me some guide like video or something thanks.. i manage to add custom weapon but its not showing.. iteminfo.lua [13423] = { unidentifiedDisplayName = "13423", unidentifiedResourceName = "13423", unidentifiedDescriptionName = { }, identifiedDisplayName = "13423", identifiedResourceName = "13423", identifiedDescriptionName = { "trial sword", "^FF0000Unrefineable^000000", "Class:^6666CC One-Handed Sword^000000", "Attack:^CC0000 147^000000", "Weight:^009900 0^000000", "Weapon Level:^009900 2^000000", "Level Requirement:^009900 26^000000", "Jobs:^6666CC Swordman classes^000000" }, slotCount = 4, ClassNum = 100 item_db.txt 13423,13423,13423,5,0,,0,185,,1,4,0xFFFFFFFF,7,2,2,3,1,0,100,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{} luafiles514/datainfo/weapontable.lub Weapon_IDs = { WEAPONTYPE_Spoon = 98, WEAPONTYPE_FOXTAIL_BROWN = 99, WEAPONTYPE_13423 = 100 } WeaponNameTable = { [Weapon_IDs.WEAPONTYPE_Staff_Of_Soul] = "_1472", [Weapon_IDs.WEAPONTYPE_Wizardy_Staff] = "_1473", [Weapon_IDs.WEAPONTYPE_13423] = "_13423" } Expansion_Weapon_IDs = { [Weapon_IDs.WEAPONTYPE_FOXTAIL_BROWN] = Weapon_IDs.WEAPONTYPE_ROD, [Weapon_IDs.WEAPONTYPE_FOXTAIL_GREEN] = Weapon_IDs.WEAPONTYPE_ROD, [Weapon_IDs.WEAPONTYPE_13423] = Weapon_IDs.WEAPONTYPE_SWORD } data/sprite/Àΰ£Á·/°Ë»ç °Ë»ç_³²_13423.act & °Ë»ç_³²_13423.spr °Ë»ç_¿©_13423.act & °Ë»ç_¿©_13423.spr data/sprite/¾ÆÀÌÅÛ 13423.spr 13423.act data/sprite/¾Ç¼¼»ç¸®/³² °Ë»ç_³²_13423.act & °Ë»ç_³²_13423.spr data/sprite/¾Ç¼¼»ç¸®/¿© °Ë»ç_¿©_13423.act °Ë»ç_¿©_13423.spr data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item 13423.bmp data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection 13423.bmp i equip i got no error but sprite is not showing and my character is not showing any weapon when attacking. it Edited November 28, 2016 by Emistry Please use CODEBOX. Quote
0 Neffletics Posted November 27, 2016 Posted November 27, 2016 Make sure you've placed the sprite to the proper job. Each job has its own weapon sprite folder. 1 Quote
0 bspace88 Posted November 28, 2016 Author Posted November 28, 2016 yes i did. the example on top is my script. T_T Quote
0 mhielo12 Posted December 8, 2017 Posted December 8, 2017 trouble with adding custom weapon.. my client date is... 2013-12-23cRagexe already done this.. [40617] = { unidentifiedDisplayName = "One-Handed Spear", unidentifiedResourceName = "쟈벨린", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." }, identifiedDisplayName = "Lod_Spear", identifiedResourceName = "lod_spear", identifiedDescriptionName = { "Vit +25", "Class :^777777 Dagger^000000", "Attack :^777777 200^000000", "Weight :^777777 60^000000", "Weapon Level :^777777 4^000000", "Applicable Job :^777777 Swordsman Class^000000", }, slotCount = 4, ClassNum = 103 }, WEAPONTYPE_Lod_Spear = 103 [Weapon_IDs.WEAPONTYPE_Lod_Spear] = "_40617" [Weapon_IDs.WEAPONTYPE_Lod_Spear] = Weapon_IDs.WEAPONTYPE_SPEAR Àΰ£Á· ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©_40617_°Ë±¤.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617.spr ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.act ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³²_40617_°Ë±¤.spr ¾ÆÀÌÅÛ lod_spear.act lod_spear.spr ¾Ç¼¼»ç¸® ¿©_lod_spear.act ¿©_lod_spear.spr ³²_lod_spear.act ³²_lod_spear.spr HELP PLEASE!!! Quote
Question
bspace88
how to add custom weapon?
please send me some guide like video or something thanks..
i manage to add custom weapon but its not showing..
iteminfo.lua
[13423] = { unidentifiedDisplayName = "13423", unidentifiedResourceName = "13423", unidentifiedDescriptionName = { }, identifiedDisplayName = "13423", identifiedResourceName = "13423", identifiedDescriptionName = { "trial sword", "^FF0000Unrefineable^000000", "Class:^6666CC One-Handed Sword^000000", "Attack:^CC0000 147^000000", "Weight:^009900 0^000000", "Weapon Level:^009900 2^000000", "Level Requirement:^009900 26^000000", "Jobs:^6666CC Swordman classes^000000" }, slotCount = 4, ClassNum = 100
item_db.txt
13423,13423,13423,5,0,,0,185,,1,4,0xFFFFFFFF,7,2,2,3,1,0,100,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{}
luafiles514/datainfo/weapontable.lub
WEAPONTYPE_Spoon = 98, WEAPONTYPE_FOXTAIL_BROWN = 99, WEAPONTYPE_13423 = 100
Please use CODEBOX.
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