I also need help here, i dont know why after this disguise event, its not auto warping.
/*//----------------------------------------------------------------//
//----------------Scripted by Spera---------------------------------//
//------------------FinalStrikeRO-----------------------------------//
//--------------------Disguise Event NPC v2-------------------------//
/-------------------------------------------------------------------//*/
quiz_02,355,384,5 script Disguise CP 968,{
if (getgmlevel()<20)
{
mes "^3399FF[Disguise CP]^000000";
mes "Sorry, you are not a GM!";
close;
}
mes "^3399FF[Disguise CP]^000000";
mes "Hello GameMaster!";
mes "What do you want to do?";
switch(select("Start Event:Stop Event:Set number of rounds[^E50000"+$guessrounds+"^000000]:Set prize^E50000 ["+getitemname($guessprize)+"]^000000 ^E50000 ["+ $guessprizecount + "]^000000:Nothing"))
{
case 1:
{
next;
mes "^3399FF[Disguise CP]^000000";
mes "Please confirm by typing START.";
input .@confirm$;
if (.@confirm$ == "START")
{
donpcevent "guessAnnouncer::OnGMStart";
close;
}
mes "Confirmation failed";
close;
break;
}
case 2:
{
next;
mes "^3399FF[Disguise CP]^000000";
mes "Please confirm by typing STOP.";
input .@confirm$;
if (.@confirm$ == "STOP")
{
donpcevent "guessAnnouncer::OnGMStop";
close;
}
mes "Confirmation failed";
close;
break;
}
case 3:
{
next; mes "^3399FF[Disguise CP]^000000";
mes "Please type in the new number.";
input $guessrounds;
if ($guessrounds > 30) set $guessrounds, 30;
else if ($guessrounds < 1) set $guessrounds, 1;
close;
}
case 4:
{
next; mes "^3399FF[Disguise CP]^000000";
mes "Please type in the new prize id.";
input .@guessprizeid;
if (getitemname(.@guessprizeid) == "null" || getitemname(.@guessprizeid) == "") {next; mes "^3399FF[Disguise CP]^000000"; mes "Error"; mes "This item does not exist in the database..."; close;}
set $guessprize, .@guessprizeid;
next; mes "^3399FF[Disguise CP]^000000";
mes "Please type in the amount.";
input .@guessprizeamount;
if (!.@guessprizeamount) set .@guessprizeamount,1 ;
set $guessprizecount,.@guessprizeamount;
next; mes "^3399FF[Disguise CP]^000000";
mes "Prize has been set to ^E50000 "+ getitemname($guessprize)+ "^000000 and the amount to ^E50000 " +$guessprizecount+"^000000";
close;
}
case 5:
{
next; mes "^3399FF[Disguise CP]^000000";
mes "Good bye";
close;
}
}
}
quiz_02,336,346,4 script Disguise NPC 795,{
if (!$guessbegin)
{
mes "^3399FF[Disguise NPC]^000000";
mes "The event is going to start soon!";
close;
}
end;
OnStart:
set $guessbegin, 1;
set .DisguiseWon, 0;
if (!$DisguiseRound)
{
npctalk "Alright. Let's start this game!";
sleep 2000;
npctalk "But first I will explain the rules.";
sleep 2000;
npctalk "I am going to disguise into a random monster.";
sleep 2000;
npctalk "You have to guess the monster's name and shout it out.";
sleep 2000;
npctalk "Don't bother about the use of capital and small initial letters.";
sleep 2000;
npctalk "Now get ready!";
sleep 5000;
specialeffect EF_DETECT2;
}
else if ($DisguiseRound < $guessrounds-1)
{
npctalk "Get ready for the next round.";
setnpctimer 0;
sleep 8000;
specialeffect EF_DETECT2;
}
else
{
npctalk "Last round now!";
sleep 2000;
npctalk "Get ready!";
sleep 6000;
specialeffect EF_DETECT2;
}
do
{
set .@guessrepeat, 0;
set $monster, 1000 + rand(1,950);
for (set .@k, 0; .@k <getarraysize($Forbidden); set .@k, .@k+1)
{
if ($monster == $Forbidden[.@k])
{
set .@guessrepeat, 1;
break;
}
}
}
while (.@guessrepeat);
setnpctimer 0;
initnpctimer;
setnpcdisplay "Disguise NPC",$monster;
set $MonsterName$, strmobinfo(1,$monster);
defpattern 1, "([^:]+):.*\\s"+$MonsterName$+"(.*)", "winround";
activatepset 1;
npctalk "What's my name?";
sleep 3000;
npcwalkto 102,103;
sleep 2000;
npcwalkto 102,99;
end;
OnTimer5000:
if (!.DisguiseWon)
{
sleep 3000;
npcwalkto 102,103;
sleep 2000;
npcwalkto 102,99;
if (!$guessactive) {disablenpc "guesswarp"; disablenpc "Disguise NPC"; end;}
}
end;
OnTimer15000:
if (!.DisguiseWon)
{
sleep 3000;
npcwalkto 102,103;
sleep 2000;
npcwalkto 102,99;
}
end;
OnTimer25000:
if (!.DisguiseWon)
{
npctalk "You get 10 more seconds to guess my name.";
sleep 3000;
npcwalkto 102,103;
sleep 2000;
npcwalkto 102,99;
}
end;
OnTimer35000:
if (!.DisguiseWon)
{
npctalk "Round is over.";
if (!$guessactive) {disablenpc "guesswarp"; disablenpc "Disguise NPC"; end;}
set $DisguiseRound, $DisguiseRound + 1;
deletepset 1;
sleep 3000;
npctalk $MonsterName$ + " would have been the correct answer.";
sleep 5000;
if ($DisguiseRound >= $guessrounds)
{
set $DisguiseRound, 0;
sleep 3000;
npctalk "Event is over now!";
sleep 3500;
npctalk "See ya!";
sleep 2000;
emotion 12;
sleep 1000;
mapwarp "morocc","morocc",160,249;
setnpcdisplay "Disguise NPC",795;
disablenpc "Disguise NPC";
end;
}
goto OnStart;
}
end;
winround:
setnpctimer 0;
deletepset 1;
set .DisguiseWon, 1;
set $DisguiseRound, $DisguiseRound + 1;
npctalk strcharinfo(0) + " got my right name!";
getitem $guessprize, $guessprizecount;
sleep2 3000;
npctalk $MonsterName$ + " is the correct answer.";
if (!$guessactive) {disablenpc "guesswarp"; disablenpc "Disguise NPC"; end;}
if ($DisguiseRound >= $guessrounds)
{
set $DisguiseRound, 0;
set $guessactive, 0;
sleep 3000;
npctalk "Event is over now!";
sleep 3500;
npctalk "See ya!";
sleep 2000;
emotion 12;
sleep 1000;
mapwarp "morocc","morocc",160,249;
setnpcdisplay "Disguise NPC",795;
disablenpc "Disguise NPC";
end;
}
sleep 5000;
goto OnStart;
end;
}
//-----------------------------------------------------------------------------------
//-----------------------------------------------------------------------------------
- script guessAnnouncer -1,{
OnGMStart:
if ($guessactive) end;
set $guessactive, 1;
announce "The server is starting a Disguise Event now!",0;
set $guessbegin, 0;
sleep 3000;
if (!$guessactive) end;
announce "If you want to join, come to Main Town, move at the portal near WoE Information.",0;
enablenpc "guesswarp";
enablenpc "Disguise NPC";
sleep 5000;
announce "Number of Rounds: "+$guessrounds,0;
sleep 5000;
announce "Prize: "+ getitemname($guessprize) + " x " + $guessprizecount,0;
sleep 5000;
if (!$guessactive) {disablenpc "guesswarp"; disablenpc "Disguise NPC"; end;}
announce "The portal is going to close in one minute.",0;
sleep 60000;
if (!$guessactive) {disablenpc "guesswarp"; disablenpc "Disguise NPC"; end;}
announce "The portal has been closed.",0;
disablenpc "guesswarp";
set $DisguiseRound, 0;
sleep 5000;
if (!$guessactive) {disablenpc "Disguise NPC"; end;}
if(getmapusers("quiz_02") == 0)
{
disablenpc "Disguise NPC";
set $guessactive, 0;
end;
}
donpcevent "Disguise NPC::OnStart";
end;
OnGMStop:
if ($guessactive)
{
set $guessactive, 0;
announce "The disguise event has been stopped.",0;
set $DisguiseRound, 0;
mapwarp "quiz_02.gat","quiz_02",336,346;
setnpcdisplay "Disguise NPC",795;
disablenpc "Disguise NPC";
disablenpc "guesswarp";
}
end;
OnClock1300:
OnClock1500:
OnClock1700:
OnClock1900:
OnClock2100:
OnClock2300:
OnClock0100:
OnClock0300:
OnClock0500:
OnClock0700:
OnClock0900:
OnClock1100:
if ($guessactive) end;
set $guessactive, 1;
announce "The server is starting a Disguise Event now!",0;
set $guessbegin, 0;
sleep 5000;
if (!$guessactive) end;
announce "If you want to join, come to Main Town, move at the portal near WoE Information.",0;
enablenpc "guesswarp";
enablenpc "Disguise NPC";
sleep 5000;
announce "Prize: "+ getitemname($guessprize) + " x " + $guessprizecount,0;
sleep 5000;
if (!$guessactive) {disablenpc "guesswarp"; disablenpc "Disguise NPC"; end;}
announce "The portal is going to close in one minute.",0;
sleep 60000;
if (!$guessactive) {disablenpc "guesswarp"; disablenpc "Disguise NPC"; end;}
announce "The portal has been closed.",0;
disablenpc "guesswarp";
sleep 5000;
if (!$guessactive) {disablenpc "Disguise NPC"; end;}
announce "Next Event will start in 2 hours.",0;
set $DisguiseRound, 0;
if(getmapusers("quiz_02") == 0)
{
disablenpc "Disguise NPC";
set $guessactive, 0;
end;
}
donpcevent "Disguise NPC::OnStart";
end;
OnInit:
disablenpc "Disguise NPC";
disablenpc "guesswarp";
set $guessactive, 0;
setarray $Forbidden[0],1003,1006,1017,1021,1022,1027,1043,1136,1137,1168,1171,1172,1173,1181,1210,1217,1218,1223,1284,1325,1326,1327,1328,1329,1330,1331,1332,1333,1334,1335,1336,1337,1338,1339,1340,1341,1342,1343,1344,1345,1346,1347,1348,1349,1350,1351,1352,1353,1354,1355,1356,1357,1358,1359,1360,1361,1362,1363,1407,1411,1414,1496,1501,1900,1948,1892,1949,1950,1983,1984,2010,1003,1006,1017,1021,1022,1027,1043,1075,1136,1137,1168,1171,1172,1173,1181,1210,1222,1223,1224,1225,1226,1227,1228,1233,1284,1407,1411,1414,1496,1501,1900,1996,2002,2003,2004,2005,2006,2007,2011,2012,2025,2028,2029,2030,2031,2032,2033,2034,2035,2036,2037,2038,2039,2040,2041,2042,2043,2044,2045,2046,2047,2048,2049,2050,2051,2052,2053,2054,2055,2056,2057,2058,2059,2060,2061,2062,2063,2064,2065,2066,2067,2075,2076,2077,2078,2079,2080,2081,2084,2093,2094,2095,2096,2097,2098,2099,2100,2101,2102,2103,2104,2105,2106,2107,2108,2109,2110,2111,2112,2113,2114,2115,2116,2117,2118,2119,2120,2121,2122,2123,2124,2125,1900,1901,1902,1903,1237,1239,1145,1175,1209,1841,1842,1843,1844,3014,3001,3002,2114,2115,2117,2118,2119,2120,6049,6050,6051,6052,2200,2205,2207;
}
//-----------------------------------------------------------------------------------
//------------------Warp Portal------------------------------------------------------
morocc,169,258,0 warp guesswarp 2,2,quiz_02,342,346
//-----------------------------------------------------------------------------------
//------------------Map Flags--------------------------------------------------------
quiz_02 mapflag nowarpto
quiz_02 mapflag noskill
quiz_02 mapflag nosave
quiz_02 mapflag nomemo
quiz_02 mapflag noteleport
quiz_02 mapflag nowarp
//-----------------------------------------------------------------------------------
Question
Deviszh
I have a quest shop here, i dont know where i put the pub room script here.
Also here, Cash point checker.
I also need help here, i dont know why after this disguise event, its not auto warping.
TIA!
Edited by Kinkkynipps1 answer to this question
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