Dev-Merot Posted September 12, 2016 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 14 Reputation: 1 Joined: 09/19/14 Last Seen: Wednesday at 04:02 PM Share Posted September 12, 2016 (edited) Discord: https://discord.gg/uh3GJ9XxqQ Edited November 3, 2023 by Dev-Merot Please use CODEBOX. Quote Link to comment Share on other sites More sharing options...
0 Hijirikawa Posted September 13, 2016 Group: Members Topic Count: 19 Topics Per Day: 0.01 Content Count: 193 Reputation: 41 Joined: 07/21/16 Last Seen: August 7, 2019 Share Posted September 13, 2016 (edited) Just use Class lol... switch(Class){ case 4008: //knight getitembound2 1108,2,1,10,0,0,0,0,0,1; //blade getitembound2 1408,2,1,10,0,0,0,0,0,1; //pike break; case 4009: //High Priest getitembound2 1602,2,1,10,0,0,0,0,0,1; //rod break; case 4010: //High Wizard getitembound2 1602,2,1,10,0,0,0,0,0,1; //rod break; case 4011: //Whitesmith getitembound2 1302,2,1,10,0,0,0,0,0,1; //axe break; case 4012: //Sniper getitembound2 1705,2,1,10,0,0,0,0,0,1; //composite bow break; case 4013: //Assassin Cross getitembound2 1208,2,1,10,0,0,0,0,0,1; //main gauche getitembound2 1264,2,1,10,0,0,0,0,0,1; //specialty jur break; case 4015: //Paladin getitembound2 1408,2,1,10,0,0,0,0,0,1; //pike break; case 4016: //Champion getitembound2 1505,2,1,10,0,0,0,0,0,1; //mace break; case 4017: //Professor getitembound2 1602,2,1,10,0,0,0,0,0,1; //rod break; case 4018: //Stalker getitembound2 1108,1,1,10,0,0,0,0,0,1; //blade getitembound2 1208,1,1,10,0,0,0,0,0,1; //main gauche getitembound2 1705,2,1,10,0,0,0,0,0,1; //composite bow break; case 4019: //Creator getitembound2 1302,2,1,10,0,0,0,0,0,1; //axe break; case 4020: //Bard getitembound2 1902,2,1,10,0,0,0,0,0,1; //violin getitembound2 1705,2,1,10,0,0,0,0,0,1; //composite bow break; case 4021: //Gypsy getitembound2 1951,2,1,10,0,0,0,0,0,1; //rope getitembound2 1705,2,1,10,0,0,0,0,0,1; //composite bow break; case 23: //Super Novice getitembound2 1602,2,1,10,0,0,0,0,0,1; //rod getitembound2 1208,2,1,10,0,0,0,0,0,1; //main gauche getitembound2 1108,2,1,10,0,0,0,0,0,1; //blade break; case 24: //Gunslinger getitembound2 13105,2,1,10,0,0,0,0,0,1; //garrison break; case 25: //Ninja getitembound2 1208,2,1,10,0,0,0,0,0,1; //main gauche getitembound2 13302,2,1,10,0,0,0,0,0,1; break; } Edited September 13, 2016 by Hijirikawa 1 Quote Link to comment Share on other sites More sharing options...
0 Rynbef Posted September 12, 2016 Group: Forum Moderator Topic Count: 44 Topics Per Day: 0.01 Content Count: 898 Reputation: 119 Joined: 05/23/12 Last Seen: Thursday at 07:59 AM Share Posted September 12, 2016 You will just need to change the cases or add a new like "case Job_High_Wizard:". I dont know what you are want. If Im right its okay but otherwise please explain it much more. Rynbef~ Quote Link to comment Share on other sites More sharing options...
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Edited by Dev-MerotPlease use CODEBOX.
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