iubantot Posted May 27, 2016 Group: Members Topic Count: 117 Topics Per Day: 0.03 Content Count: 312 Reputation: 34 Joined: 10/15/12 Last Seen: Friday at 05:43 AM Share Posted May 27, 2016 So is there a way to make the body styles to use the same palette color of the original bodystyle? because their like making them read the palette file for their class and not in the costume folder Quote Link to comment Share on other sites More sharing options...
0 munding12 Posted June 16, 2016 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 44 Reputation: 5 Joined: 01/01/12 Last Seen: March 29 Share Posted June 16, 2016 this is more of a client-side problem its coded in the client exe that it should read the palette to its speific palette folder location so if you know the whole coding shenanigans of the client date you are using then go ahead and edit it basically yes, you could use the original palette, even the classic custom palettes but it won't look good for the alternate sprites because jRO used a different palette pattern for alternate 3rd job sprites if you don't get what i mean i think this image would explain much the first image is the original gx palette next to it is the gx sprite notice middle image the alternate gx palette and the alt sprite on the bottom image i used the original gx palette on the alternate sprite and viola its a DIIIIZZAAZZTAAHHHH!! and the example is just for the original palette what more when you use the custom palettes that is not dedicated to the alternate sprites Quote Link to comment Share on other sites More sharing options...
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iubantot
So is there a way to make the body styles to use the same palette color of the original bodystyle? because their
like making them read the palette file for their class and not in the costume folder
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