How can i make this script increase its amount everytime you reset the stats/job and both?
mes "[Mr.Utilities]";
mes "My services cost :";
mes "^000000";
mes "Reset Stats: "+ callfunc("F_InsertComma",.@reset_cost[1]) +"z";
mes "Reset Skills: "+ callfunc("F_InsertComma",.@reset_cost[2]) +"z";
mes "Reset Both: "+ callfunc("F_InsertComma",.@reset_cost[3]) +"z";
next;
.@s = select("Reset Stats:Reset Skills:Reset Both");
mes "[Mr.Utilities]";
if (Zeny < .@reset_cost[.@s]) {
mes "Sorry, you don't have enough Zeny.";
close;
}
Zeny -= .@reset_cost[.@s];
if ( .@s&1 ) resetstatus;
if ( .@s&2 ) resetskill;
mes "Thanks for using my services!";
end;
Question
Radian
How can i make this script increase its amount everytime you reset the stats/job and both?
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