tathanngudong017 Posted April 18, 2016 Posted April 18, 2016 This is first time,i add custom mobs! Please,who know where i wrong? Show me? 1.add custom mob in lub file. 2.Add custom mob in sever Quote
0 Haziel Posted April 18, 2016 Posted April 18, 2016 Those are NPC IDs. They end at 999 and a new list was started at 10000.And even if it was mobs, you're trying 15000, a bit far, isn't? 1 Quote
0 Haziel Posted April 18, 2016 Posted April 18, 2016 The ID you selected is too high, as far as I know, currently, the IDs can be up to 3999 only. Otherwise, Source edits will be needed. 1 Quote
0 tathanngudong017 Posted April 18, 2016 Author Posted April 18, 2016 My sprite ID max for normal mobs is 10203 Quote
0 Emistry Posted April 18, 2016 Posted April 18, 2016 If i recall correctly, there are currently a safe range exist between 3500~3999 , empty slot for your custom mob. You are required to adjust the MAX_MOB_ID in source if you looking for higher value since above 3999 are reserved for clones by default. Quote
0 tathanngudong017 Posted April 18, 2016 Author Posted April 18, 2016 It's Work Now!Thank you so much,Haziel. Cám ơn nhiều lắm Quote
Question
tathanngudong017
This is first time,i add custom mobs!
Please,who know where i wrong? Show me?
1.add custom mob in lub file.
2.Add custom mob in sever
6 answers to this question
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