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Posted

Those are NPC IDs. 
They end at 999 and a new list was started at 10000.

And even if it was mobs, you're trying 15000, a bit far, isn't?

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Posted

The ID you selected is too high, as far as I know, currently, the IDs can be up to 3999 only. Otherwise, Source edits will be needed.

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Posted

If i recall correctly, there are currently a safe range exist between 3500~3999 , empty slot for your custom mob. 

You are required to adjust the MAX_MOB_ID in source if you looking for higher value since above 3999 are reserved for clones by default.

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