So let's say we have an NPC with dialogue that changes. For example, a WoE NPC that shows who owns what castles. Now, if I click on that NPC right before a guild conquers Britoniah Guild Castle 2, for example, it will display the previous guild that owned the castle, but if I exit out of the NPC and then click on it again, it will display the new owners of the castle because I "refreshed" the NPC's dialogue.
My question is, can we actually refresh an NPC's dialogue without changing boxes or exiting out of the NPC? Would it be possible to create an NPC that immediately reflects any changes, such as conquered guild castles?
I would really like to get to the bottom of this. Any help, as always, is greatly appreciated.
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GreenMagic793
Hey guys,
So let's say we have an NPC with dialogue that changes. For example, a WoE NPC that shows who owns what castles. Now, if I click on that NPC right before a guild conquers Britoniah Guild Castle 2, for example, it will display the previous guild that owned the castle, but if I exit out of the NPC and then click on it again, it will display the new owners of the castle because I "refreshed" the NPC's dialogue.
My question is, can we actually refresh an NPC's dialogue without changing boxes or exiting out of the NPC? Would it be possible to create an NPC that immediately reflects any changes, such as conquered guild castles?
I would really like to get to the bottom of this. Any help, as always, is greatly appreciated.
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