AsuraBro Posted January 2, 2016 Posted January 2, 2016 Is it possible to disable all renewal jobs and skills permanent like even with @job you wont be able to get it? thanks in advice. and yes i did disable renewal.h from src. Quote
1 Haziel Posted January 2, 2016 Posted January 2, 2016 Did you even check if the quests to get into a 3rd job are disabled?By the way, if it is and he has no commands, may be a possibility that he found a hole on your website and created the character via SQL Injection, check that, tho. Quote
0 benching Posted January 2, 2016 Posted January 2, 2016 i dont really know the answer to your question, ( and im lazy AF to find out ) rathena = renewal athena you should consider using other emulator, Quote
0 Stolao Posted January 2, 2016 Posted January 2, 2016 Ya set mode to pre-re then edit @job command to not include 3rds Quote
0 AsuraBro Posted January 2, 2016 Author Posted January 2, 2016 (edited) Ya set mode to pre-re then edit @job command to not include 3rds I'm not talking about the @job command. i did set the mode to pre-re from renewal.h in the src. but still you can get the jobs or skills from command or something. what i want is everything related to renewal to be disabled like you cannot get renewal jobs or skills not from commands or anything else. one day i saw a player with a renewal job, i cannot tell how he got it even with renewal is disabled. Edited January 2, 2016 by AsuraBro Quote
0 Stolao Posted January 2, 2016 Posted January 2, 2016 I run a pre-re server and never have I had any non admin become a 3rd class chances are you did something that's allowing them to access 3rd jobs, I'd recommend removing #job from all gms and making sure you didn't install a 3rd job job master Quote
0 AsuraBro Posted January 2, 2016 Author Posted January 2, 2016 (edited) I run a pre-re server and never have I had any non admin become a 3rd class chances are you did something that's allowing them to access 3rd jobs, I'd recommend removing #job from all gms and making sure you didn't install a 3rd job job master on my server we are only 2 admins with all commands. and we don't have jobmaster. there was this one player he got 3rd job i asked him how he got it, the only reply i got he said the jobs aren't disabled which i am sure they were i made sure they are disabled in renewal.h and server was compiled. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CONFIG_RENEWAL_H_ #define _CONFIG_RENEWAL_H_ //quick option to disable all renewal option, used by ./configure #define PRERE #ifndef PRERE /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ /** * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder **/ /// Game renewal server mode /// (disable by commenting the line) /// /// Leave this line to enable renewal specific support such as renewal formulas ///#define RENEWAL /// Renewal cast time /// (disable by commenting the line) /// /// Leave this line to enable renewal casting time algorithms and enable fixed cast bonuses. /// See also default_fixed_castrate in conf/battle/skill.conf for default fixed cast time (default is 20%). /// Cast time is altered be 2 portion, Variable Cast Time (VCT) and Fixed Cast Time (FCT). /// By default FCT is 20% of VCT (some skills aren't) /// - VCT is decreased by DEX * 2 + INT. /// - FCT is NOT reduced by stats, reduced by equips or buffs. /// Example: /// On a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a FCT //#define RENEWAL_CAST /// Renewal drop rate algorithms /// (disable by commenting the line) /// /// Leave this line to enable renewal item drop rate algorithms /// While enabled a special modified based on the difference between the player and monster level is applied /// Based on the http://irowiki.org/wiki/Drop_System#Level_Factor table //#define RENEWAL_DROP /// Renewal exp rate algorithms /// (disable by commenting the line) /// /// Leave this line to enable renewal item exp rate algorithms /// While enabled a special modified based on the difference between the player and monster level is applied //#define RENEWAL_EXP /// Renewal level modifier on damage /// (disable by commenting the line) /// // Leave this line to enable renewal base level modifier on skill damage (selected skills only) //#define RENEWAL_LVDMG /// Renewal ASPD [malufett] /// (disable by commenting the line) /// /// Leave this line to enable renewal ASPD /// - shield penalty is applied /// - AGI has a greater factor in ASPD increase /// - there is a change in how skills/items give ASPD /// - some skill/item ASPD bonuses won't stack //#define RENEWAL_ASPD /// Renewal stat calculations /// (disable by commenting the line) /// /// Leave this line to enable renewal calculation for increasing status/parameter points //#define RENEWAL_STAT #endif #endif // _CONFIG_RENEWAL_H_ Edited January 2, 2016 by AsuraBro Quote
Question
AsuraBro
Is it possible to disable all renewal jobs and skills permanent like even with @job you wont be able to get it?
thanks in advice.
and yes i did disable renewal.h from src.
6 answers to this question
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