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Monster with special effect


chiba222

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Hello,

 

Thanks for interested in my case.

I am working on a script is about if player press the NPC, the monster will be summoned.

Now I need to add a special effect on these monsters but I have no idea how to start it.

 

This is the command I am using for summon

areamonster .@map$,.@x-5,.@y+5,.@x+5,.@y-5,"Unknown",1522,$@MonsterOneAmount,"MissionOneA::OnNormalClear";

 

Also, I have added some effect for the NPC with Timer

If you need more information about my script please tell me,

I will upload it as fast as possible.

 

I will be very appreciated if anyone could solve this problem for me.

My scripting knowledge is poor but I can do some map work. 

There are a few maps I would like to share it as a reward to who solve the problem.

Please choose one you like.

 

Thank you

12191493_946428558774756_221003511506920

 

12065883_946443598773252_337608188695215

 

12004006_945279748889637_569147496087628

 

 

#UPDATE# 20/11/2015

I would like the special effect follow monsters which summoned by the NPC.

The special effect will be disappeared after monsters dead.

 

"E.G: Summoned Poring and Alligator, they both will have a special effect showing at their location,

If monsters are moving, the special effect will be following.(At the same GAT)

If Poring dead, its special effect will be disappeared, but Alligator still have a special effect because it is still alive.

After Alligator dead, its special effect also will be disappeared."

 

If you need more information please tell me, thank you!

Edited by chiba222
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can you tell more information about the special effect that you wanted to apply?

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I actually asked this same question recently, and the conclusion I've come to is that this isn't currently possible. If it is, I can't find any information on it. If someone else knows something I don't, please enlighten us, because this would be a really awesome feature to know how to use.

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#UPDATE# 20/11/2015


I would like like special effect follow monsters which summoned by the NPC.


The special effect will be disappeared after monsters dead.


 


"E.G: Summoned Poring and Alligator, they both will have a special effect showing at their location,


If monsters are moving, the special effect will be following.


If Poring dead, its special effect will be disappeared, but Alligator still have a special effect because it is still alive.


After Alligator dead, its special effect also will be disappeared."


 


If you need more information please tell me, thank you!


Edited by chiba222
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Like the champion monsters aura, it is client sided but isn't implemented here yet.

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