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Stat reset NPC with delay


hell666yeah

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Please help ! I have a stats reset npc default one..

 

how do I make it work like a character has to work atleast 5 hours to do another stat reset after the performs one. 

 

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prontera,150,193,4 script Reset Girl 124,{

if(gettimetick(2) < ResetDelay1) {

mes "You can only do a reset once a day!";

close;

}

.@ResetStat = 150000; // Zeny for stat reset

.@ResetSkill = 5000; // Zeny for skill reset

.@ResetBoth = 9000; // Zeny for resetting both together

mes "[Reset Girl]";

mes "I am the Reset Girl.";

mes "Reset Stats: " + callfunc("F_InsertComma", .@ResetStat) + "z";

mes "Reset Skills: " + callfunc("F_InsertComma", .@ResetSkill) + "z";

mes "Reset Both: " + callfunc("F_InsertComma", .@ResetBoth) + "z";

mes "Please select the service you want:";

next;

switch(select("^FF3355Reset Stats^000000:Cancel")) {

case 1:

mes "[Reset Girl]";

if (Zeny < .@ResetStat) {

mes "Sorry, you don't have enough Zeny.";

close;

}

ResetDelay1 = gettimetick(2)+86400;

Zeny -= .@ResetStat;

resetstatus;

mes "There you go!";

close;

case 2:

close;

}

}

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You can set a check for it like this.
 


#ResetDelay = gettimetick(2)+86400;

if(gettimetick(2) < #ResetDelay) {
        mes "You can only do a reset once a day!";
        close;
    }

If you want the check to be per character not per account, just change #ResetDelay to ResetDelay.

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You can set a check for it like this.

 


#ResetDelay = gettimetick(2)+86400;

if(gettimetick(2) < #ResetDelay) {
        mes "You can only do a reset once a day!";
        close;
    }

If you want the check to be per character not per account, just change #ResetDelay to ResetDelay.

Thank you very much.. I will give it a try today itself.. 

Sorry it did not work.. It just gave me following message withoout reset "You can only do a reset once a day!";

Here is my script: 

//===== rAthena Script =======================================
//= Reset NPC
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Resets skills, stats, or both.
//===== Additional Comments: =================================
//= 1.0 First Version
//= 1.1 Optimized for the greater good. [Kisuka]
//= 1.2 Cleaning [Euphy]
//= 1.3 All statuses removed upon skill reset. [Euphy]
//============================================================

prontera,150,193,4 script Reset Girl 124,{

ResetDelay1 = gettimetick(2)+86400;

if(gettimetick(2) < ResetDelay1) {
        mes "You can only do a reset once a day!";
        close;
    }

.@ResetStat  = 150000; // Zeny for stat reset
.@ResetSkill = 5000; // Zeny for skill reset
.@ResetBoth  = 9000; // Zeny for resetting both together

mes "[Reset Girl]";
mes "I am the Reset Girl.";
mes "Reset Stats: "  + callfunc("F_InsertComma", .@ResetStat)  + "z";
mes "Reset Skills: " + callfunc("F_InsertComma", .@ResetSkill) + "z";
mes "Reset Both: "   + callfunc("F_InsertComma", .@ResetBoth)  + "z";
mes "Please select the service you want:";
next;
switch(select("^FF3355Reset Stats^000000:Cancel")) {
case 1:
mes "[Reset Girl]";
if (Zeny < .@ResetStat) {
mes "Sorry, you don't have enough Zeny.";
close;
}
Zeny -= .@ResetStat;
resetstatus;
mes "There you go!";
close;
case 2:
close;
}
}
 
Edited by Emistry
codebox
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Please take note the above reset is not 5 hours, it's 1 day. Lmao.

Here's what I did with mine.

 

prontera,123,123,5	script	Panda Reset	123,{

mes "[Panda]";
mes "You can reset your stat points or skill points with me.";
mes "However you can only reset either of the two once per day.";
next;
mes "[Panda]";
mes "What do you want to do?";
next;
	switch(select("Reset Stat Points:Reset Skill Points:Do nothing.")){

		case 1:
			
			if(gettimetick(2) < #StatDelay){ goto OnStatDone; end;}
			sc_end SC_ALL;
			ResetStat;
			mes "[Panda]";
			mes "It is done.";
			mes "You can reset again tomorrow.";
			#StatDelay = gettimetick(2)+86400; //Once a day only.
			close;

		case 2:
			
			if(gettimetick(2) < #SkillDelay){ goto OnSkillDone; end;}
			sc_end SC_ALL;
			ResetSkill;
			mes "[Panda]";
			mes "It is done.";
			mes "You can reset again tomorrow.";
			#SkillDelay = gettimetick(2)+86400; //Once a day only.
			close;
			
		case 3:
			mes "[Panda]";
			mes "Suit yourself.";
			close;
	}
	
OnStatDone:
	mes "[Panda]";
	mes "You have already reset your stats today.";
	mes "You can come back again tomorrow.";
	close;
	end;
OnSkillDone:
	mes "[Panda]";
	mes "You have alreaedy reset your skills today.";
	mes "You can come back again tomorrow.";
	close;
	end;
}
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Thank you so much Emistry for resolving this for me. I am late to thank you but I really appreciate what you have done for me  /pat   

Panda: Thank you ! 

Edited by hell666yeah
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